class SG_EXPORT osg::Point

Point - encapsulates the OpenGL point smoothing and size state

Inheritance:


Public Methods

[more] Point()
[more] Point(const Point& point, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more] META_StateAttribute(Point, POINT)
[more]virtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
[more]virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
[more]void setSize(const float size)
[more]inline const float getSize() const
[more]void setFadeThresholdSize(const float fadeThresholdSize)
[more]inline const float getFadeThresholdSize() const
[more]void setDistanceAttenuation(const Vec3& distanceAttenuation)
[more]inline const Vec3& getDistanceAttenuation() const
[more]virtual void apply(State& state) const
[more]static void init_GL_EXT()

Protected Fields

[more]float _size
[more]float _fadeThresholdSize
[more]Vec3 _distanceAttenuation

Protected Methods

[more]virtual ~Point()


Inherited from StateAttribute:

Public Methods

ovirtual Object* cloneType() const
ovirtual Object* clone(const CopyOp&) const
ovirtual bool isSameKindAs(const Object* obj) const
ovirtual const char* className() const
ovirtual const Type getType() const
obool operator < (const StateAttribute& rhs) const
obool operator == (const StateAttribute& rhs) const
obool operator != (const StateAttribute& rhs) const
ovirtual void compile(State&) const

Public Members

otypedef GLenum GLMode
otypedef unsigned int GLModeValue
otypedef unsigned int OverrideValue
oenum Values
otypedef unsigned int Type
oenum Types


Inherited from Object:

Public Methods

oinline void setDataVariance(const DataVariance dv)
oinline const DataVariance getDataVariance() const

Public Members

oenum DataVariance

Protected Fields

oDataVariance _dataVariance


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
oinline void ref() const
oinline void unref() const
oinline void unref_nodelete() const
oinline const int referenceCount() const

Protected Fields

omutable int _refCount


Documentation

Point - encapsulates the OpenGL point smoothing and size state
o Point()

o Point(const Point& point, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

o META_StateAttribute(Point, POINT)

ovirtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs

ovirtual void setStateSetModes(StateSet& ds, const GLModeValue value) const

ovoid setSize(const float size)

oinline const float getSize() const

ovoid setFadeThresholdSize(const float fadeThresholdSize)

oinline const float getFadeThresholdSize() const

ovoid setDistanceAttenuation(const Vec3& distanceAttenuation)

oinline const Vec3& getDistanceAttenuation() const

ovirtual void apply(State& state) const

ostatic void init_GL_EXT()

ovirtual ~Point()

ofloat _size

ofloat _fadeThresholdSize

oVec3 _distanceAttenuation


This class has no child classes.

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