/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_GLEXTENSIONS #define OSG_GLEXTENSIONS 1 #include #include #include #include namespace osg { /** Return floating-point OpenGL version number. * Note: Must only be called within a valid OpenGL context, * undefined behavior may occur otherwise. */ extern OSG_EXPORT float getGLVersionNumber(); /** Return true if "extension" is contained in "extensionString". */ extern OSG_EXPORT bool isExtensionInExtensionString(const char *extension, const char *extensionString); /** Return true if OpenGL "extension" is supported. * Note: Must only be called within a valid OpenGL context, * undefined behavior may occur otherwise. */ extern OSG_EXPORT bool isGLExtensionSupported(unsigned int contextID, const char *extension); /** Return the address of the specified OpenGL function. * Return NULL if function not supported by OpenGL library. * Note, glGLExtensionFuncPtr is declared inline so that the code * is compiled locally to the calling code. This should get by Windows' * dumb implementation of having different GL function ptr's for each * library when linked to it. */ extern OSG_EXPORT void* getGLExtensionFuncPtr(const char *funcName); /** Set a list of extensions to disable for different OpenGL renderers. This allows * OSG applications to work around OpenGL drivers' bugs which are due to problematic extension support. * The format of the string is: * "GLRendererString : ExtensionName, ExtensionName; GLRenderString2 : ExtensionName;" * An example of is : "SUN_XVR1000:GL_EXT_texture_filter_anisotropic" * The default setting of GLExtensionDisableString is obtained from the OSG_GL_EXTENSION_DISABLE * environmental variable. */ extern OSG_EXPORT void setGLExtensionDisableString(const std::string& disableString); /** Get the list of extensions that are disabled for various OpenGL renderers. */ extern OSG_EXPORT std::string& getGLExtensionDisableString(); /** Return the address of the specified OpenGL function. If not found then * check a second function name, if this fails then return NULL as function is * not supported by OpenGL library. This is used for checking something * like glActiveTexture (which is in OGL1.3) or glActiveTextureARB. */ inline void* getGLExtensionFuncPtr(const char *funcName,const char *fallbackFuncName) { void* ptr = getGLExtensionFuncPtr(funcName); if (ptr) return ptr; return getGLExtensionFuncPtr(fallbackFuncName); } template bool setGLExtensionFuncPtr(T& t, const char* str1) { void* data = osg::getGLExtensionFuncPtr(str1); if (data) { memcpy(&t, &data, sizeof(T)); return true; } else { t = 0; return false; } } template bool setGLExtensionFuncPtr(T& t, const char* str1, const char* str2) { void* data = osg::getGLExtensionFuncPtr(str1,str2); if (data) { memcpy(&t, &data, sizeof(T)); return true; } else { t = 0; return false; } } /** Return true if OpenGL "extension" is supported. * Note: Must only be called within a valid OpenGL context, * undefined behavior may occur otherwise. */ extern OSG_EXPORT bool isGLUExtensionSupported(unsigned int contextID, const char *extension); } #endif