namespace osgUtil


class OSGUTIL_EXPORT AppVisitor: public osg::NodeVisitor
Basic AppVisitor implementation for animating a scene.
class OSGUTIL_EXPORT CameraManipulator: public GUIEventHandler
class OSGUTIL_EXPORT CullViewState: public osg::Referenced
Container class for encapsulating the viewing state in local coordinates, during the cull traversal
class OSGUTIL_EXPORT CullVisitor: public osg::NodeVisitor
Basic NodeVisitor implementation for rendering a scene.
class OSGUTIL_EXPORT DepthSortedBin: public RenderBin
class OSGUTIL_EXPORT DisplayListVisitor: public osg::NodeVisitor
Visitor for traversing scene graph and setting each osg::GeoSet's _useDisplayList flag, with option to immediately compile osg::Drawable OpenGL Display lists and osg::StateAttribute's
class OSGUTIL_EXPORT DisplayRequirementsVisitor: public osg::NodeVisitor
A visitor for traversing a scene graph establishing the OpenGL visuals are required to support rendering of that scene graph.
class OSGUTIL_EXPORT DriveManipulator: public CameraManipulator
class OSGUTIL_EXPORT FlightManipulator: public CameraManipulator
class GUIActionAdapter
Pure virtual base class for adapting the GUI actions requested by CameraManipulators into actions which are handled by the GUI toolkit of the users application.
class GUIEventAdapter: public osg::Referenced
Pure virtual base class for adapting platform specific events into generic keyboard and mouse events.
class OSGUTIL_EXPORT GUIEventHandler: public osg::Referenced
class OSGUTIL_EXPORT InsertImpostorsVisitor: public osg::NodeVisitor
Insert impostor nodes into scene graph.
class OSGUTIL_EXPORT Hit
class OSGUTIL_EXPORT IntersectVisitor: public osg::NodeVisitor
Basic visitor for ray based collisions of a scene.
class OSGUTIL_EXPORT Optimizer
Insert impostor nodes into scene graph.
class OSGUTIL_EXPORT RenderBin: public osg::Object
RenderBin base class
template<class T> class RegisterRenderBinProxy
Proxy class for automatic registration of renderbins with the RenderBin prototypelist
class OSGUTIL_EXPORT RenderGraph: public osg::Referenced
class OSGUTIL_EXPORT RenderLeaf: public osg::Referenced
container class for all data required for rendering of drawables
class OSGUTIL_EXPORT RenderStage: public RenderBin
RenderState base class.
class OSGUTIL_EXPORT RenderStageLighting: public osg::Object
RenderBin base class
class OSGUTIL_EXPORT RenderToTextureStage: public RenderStage
RenderBin base class
class OSGUTIL_EXPORT SceneView: public osg::Referenced
SceneView is literally a view of a scene, encapsulating the camera, global state, lights and the scene itself.
class OSGUTIL_EXPORT SceneViewManipulator: public GUIEventHandler
class OSGUTIL_EXPORT SmoothingVisitor: public osg::NodeVisitor
A smoothing visitor for calculating smoothed normals for osg::GeoSet's which contains surface primitives
class OSGUTIL_EXPORT StateSetManipulator: public GUIEventHandler
class OSGUTIL_EXPORT Tesselator
A simple class for tessellating a single polygon boundary.
class OSGUTIL_EXPORT TrackballManipulator: public CameraManipulator
class OSGUTIL_EXPORT TransformCallback: public osg::NodeCallback
class OSGUTIL_EXPORT TriStripVisitor: public osg::NodeVisitor
A tri stripping visitor for converting GeoSet primitives into tri strips.


Documentation

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