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class OSGUTIL_EXPORT AppVisitor: public osg::NodeVisitor
- Basic AppVisitor implementation for animating a scene.
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class OSGUTIL_EXPORT CameraManipulator: public GUIEventHandler
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class OSGUTIL_EXPORT CullViewState: public osg::Referenced
- Container class for encapsulating the viewing state in local coordinates, during the cull traversal
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class OSGUTIL_EXPORT CullVisitor: public osg::NodeVisitor
- Basic NodeVisitor implementation for rendering a scene.
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class OSGUTIL_EXPORT DepthSortedBin: public RenderBin
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class OSGUTIL_EXPORT DisplayListVisitor: public osg::NodeVisitor
- Visitor for traversing scene graph and setting each osg::GeoSet's _useDisplayList flag, with option to immediately compile osg::Drawable OpenGL Display lists and osg::StateAttribute's
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class OSGUTIL_EXPORT DisplayRequirementsVisitor: public osg::NodeVisitor
- A visitor for traversing a scene graph establishing the OpenGL visuals are required to support rendering of that scene graph.
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class OSGUTIL_EXPORT DriveManipulator: public CameraManipulator
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class OSGUTIL_EXPORT FlightManipulator: public CameraManipulator
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class GUIActionAdapter
- Pure virtual base class for adapting the GUI actions requested by CameraManipulators into actions which are handled by the GUI toolkit of the users application.
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class GUIEventAdapter: public osg::Referenced
- Pure virtual base class for adapting platform specific events into generic keyboard and mouse events.
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class OSGUTIL_EXPORT GUIEventHandler: public osg::Referenced
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class OSGUTIL_EXPORT InsertImpostorsVisitor: public osg::NodeVisitor
- Insert impostor nodes into scene graph.
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class OSGUTIL_EXPORT Hit
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class OSGUTIL_EXPORT IntersectVisitor: public osg::NodeVisitor
- Basic visitor for ray based collisions of a scene.
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class OSGUTIL_EXPORT Optimizer
- Insert impostor nodes into scene graph.
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class OSGUTIL_EXPORT RenderBin: public osg::Object
- RenderBin base class
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template<class T> class RegisterRenderBinProxy
- Proxy class for automatic registration of renderbins with the RenderBin prototypelist
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class OSGUTIL_EXPORT RenderGraph: public osg::Referenced
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class OSGUTIL_EXPORT RenderLeaf: public osg::Referenced
- container class for all data required for rendering of drawables
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class OSGUTIL_EXPORT RenderStage: public RenderBin
- RenderState base class.
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class OSGUTIL_EXPORT RenderStageLighting: public osg::Object
- RenderBin base class
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class OSGUTIL_EXPORT RenderToTextureStage: public RenderStage
- RenderBin base class
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class OSGUTIL_EXPORT SceneView: public osg::Referenced
- SceneView is literally a view of a scene, encapsulating the camera, global state, lights and the scene itself.
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class OSGUTIL_EXPORT SceneViewManipulator: public GUIEventHandler
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class OSGUTIL_EXPORT SmoothingVisitor: public osg::NodeVisitor
- A smoothing visitor for calculating smoothed normals for osg::GeoSet's which contains surface primitives
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class OSGUTIL_EXPORT StateSetManipulator: public GUIEventHandler
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class OSGUTIL_EXPORT Tesselator
- A simple class for tessellating a single polygon boundary.
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class OSGUTIL_EXPORT TrackballManipulator: public CameraManipulator
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class OSGUTIL_EXPORT TransformCallback: public osg::NodeCallback
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class OSGUTIL_EXPORT TriStripVisitor: public osg::NodeVisitor
- A tri stripping visitor for converting GeoSet primitives into tri strips.
Documentation
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