/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This application is open source and may be redistributed and/or modified * freely and without restriction, both in commericial and non commericial applications, * as long as this copyright notice is maintained. * * This application is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class ThreadingHandler : public osgGA::GUIEventHandler { public: ThreadingHandler() {} bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa) { osgViewer::Viewer* viewer = dynamic_cast(&aa); if (!viewer) return false; switch(ea.getEventType()) { case(osgGA::GUIEventAdapter::KEYUP): { if (ea.getKey()=='m') { #if 0 switch(viewer->getThreadingModel()) { case(osgViewer::Viewer::SingleThreaded): viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext); osg::notify(osg::NOTICE)<<"Threading model 'CullDrawThreadPerContext' selected."<setThreadingModel(osgViewer::Viewer::DrawThreadPerContext); osg::notify(osg::NOTICE)<<"Threading model 'DrawThreadPerContext' selected."<setThreadingModel(osgViewer::Viewer::SingleThreaded); osg::notify(osg::NOTICE)<<"Threading model 'SingleThreaded' selected."<getThreadingModel()) { case(osgViewer::Viewer::SingleThreaded): viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext); osg::notify(osg::NOTICE)<<"Threading model 'CullDrawThreadPerContext' selected."<setThreadingModel(osgViewer::Viewer::DrawThreadPerContext); osg::notify(osg::NOTICE)<<"Threading model 'DrawThreadPerContext' selected."<setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext); osg::notify(osg::NOTICE)<<"Threading model 'CullThreadPerCameraDrawThreadPerContext' selected."<setThreadingModel(osgViewer::Viewer::SingleThreaded); osg::notify(osg::NOTICE)<<"Threading model 'SingleThreaded' selected."<setThreadingModel(viewer->suggestBestThreadingModel()); osg::notify(osg::NOTICE)<<"Threading model 'AutomaticSelection' selected."<getEndBarrierPosition()) { case(osgViewer::Viewer::BeforeSwapBuffers): viewer->setEndBarrierPosition(osgViewer::Viewer::AfterSwapBuffers); osg::notify(osg::NOTICE)<<"Threading model 'AfterSwapBuffers' selected."<setEndBarrierPosition(osgViewer::Viewer::BeforeSwapBuffers); osg::notify(osg::NOTICE)<<"Threading model 'BeforeSwapBuffers' selected."<setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->addCommandLineOption("--image ","Load an image and render it on a quad"); arguments.getApplicationUsage()->addCommandLineOption("--dem ","Load an image/DEM and render it on a HeightField"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line parameters"); arguments.getApplicationUsage()->addCommandLineOption("--help-env","Display environmental variables available"); arguments.getApplicationUsage()->addCommandLineOption("--help-keys","Display keyboard & mouse bindings available"); arguments.getApplicationUsage()->addCommandLineOption("--help-all","Display all command line, env vars and keyboard & mouse bindings."); arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer."); // if user request help write it out to cout. bool helpAll = arguments.read("--help-all"); unsigned int helpType = ((helpAll || arguments.read("-h") || arguments.read("--help"))? osg::ApplicationUsage::COMMAND_LINE_OPTION : 0 ) | ((helpAll || arguments.read("--help-env"))? osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE : 0 ) | ((helpAll || arguments.read("--help-keys"))? osg::ApplicationUsage::KEYBOARD_MOUSE_BINDING : 0 ); if (helpType) { arguments.getApplicationUsage()->write(std::cout, helpType); return 1; } // report any errors if they have occurred when parsing the program arguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } if (arguments.argc()<=1) { arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); return 1; } osgViewer::Viewer viewer; // set up the camera manipulators. { osg::ref_ptr keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); std::string pathfile; char keyForAnimationPath = '5'; while (arguments.read("-p",pathfile)) { osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile); if (apm || !apm->valid()) { unsigned int num = keyswitchManipulator->getNumMatrixManipulators(); keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm ); keyswitchManipulator->selectMatrixManipulator(num); ++keyForAnimationPath; } } viewer.setCameraManipulator( keyswitchManipulator.get() ); } // add the state manipulator viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); // add the thread model handler viewer.addEventHandler(new ThreadingHandler); // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); // add the help handler viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage())); while (arguments.read("--SingleThreaded")) viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); while (arguments.read("--CullDrawThreadPerContext")) viewer.setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext); while (arguments.read("--DrawThreadPerContext")) viewer.setThreadingModel(osgViewer::Viewer::DrawThreadPerContext); while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) viewer.setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext); unsigned int screenNum; while (arguments.read("--screen",screenNum)) { viewer.setUpViewOnSingleScreen(screenNum); } // load the data osg::ref_ptr loadedModel = osgDB::readNodeFiles(arguments); if (!loadedModel) { std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occurred when parsing the program arguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } // optimize the scene graph, remove redundant nodes and state etc. osgUtil::Optimizer optimizer; optimizer.optimize(loadedModel.get()); viewer.setSceneData( loadedModel.get() ); return viewer.run(); }