/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osg; NodeVisitor::NodeVisitor(TraversalMode tm): Referenced() { _visitorType = NODE_VISITOR; _traversalNumber = -1; _traversalMode = tm; _traversalMask = 0xffffffff; _nodeMaskOverride = 0x0; } NodeVisitor::NodeVisitor(VisitorType type,TraversalMode tm): Referenced() { _visitorType = type; _traversalNumber = -1; _traversalMode = tm; _traversalMask = 0xffffffff; _nodeMaskOverride = 0x0; } NodeVisitor::~NodeVisitor() { // if (_traversalVisitor) detach from _traversalVisitor; }