# Microsoft Developer Studio Project File - Name="wxsgv" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=wxsgv - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wxsgv.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wxsgv.mak" CFG="wxsgv - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wxsgv - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "wxsgv - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "wxsgv - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "\APIs\wx2\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /YX"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 wx22_7.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib netcdf.lib libpng.lib zlib.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /libpath:"\APIs\libpng-1.0.8" /libpath:"\APIs\netcdf-3.5.0.win32bin\lib" !ELSEIF "$(CFG)" == "wxsgv - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "\APIs\wx2\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /FR /YX"wx/wxprec.h" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 wx22_7d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib netcdf.lib libpng.lib zlib.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /out:"../../../bin/wxsgv.exe" /pdbtype:sept /libpath:"\APIs\libpng-1.0.8" /libpath:"\APIs\netcdf-3.5.0.win32bin\lib" !ENDIF # Begin Target # Name "wxsgv - Win32 Release" # Name "wxsgv - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\app.cpp # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\canvas.cpp # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\frame.cpp # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\SceneGraphDlg.cpp # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\wxsgv_wdr.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\app.h # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\canvas.h # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\frame.h # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\SceneGraphDlg.h # End Source File # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\wxsgv_wdr.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=..\..\..\src\Demos\wxsgv\wxsgv.rc # End Source File # End Group # End Target # End Project