Basic AppVisitor implementation for animating a scene.
Inheritance:
Public Methods
-
AppVisitor()
-
virtual ~AppVisitor()
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virtual void reset()
-
virtual void apply(osg::Node& node)
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virtual void apply(osg::Geode& node)
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virtual void apply(osg::Billboard& node)
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virtual void apply(osg::LightSource& node)
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virtual void apply(osg::Group& node)
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virtual void apply(osg::Transform& node)
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virtual void apply(osg::Projection& node)
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virtual void apply(osg::Switch& node)
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virtual void apply(osg::LOD& node)
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virtual void apply(osg::Impostor& node)
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virtual void apply(osg::OccluderNode& node)
Protected Methods
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AppVisitor(const AppVisitor&)
- prevent unwanted copy construction
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AppVisitor& operator = (const AppVisitor&)
- prevent unwanted copy operator
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inline void handle_callbacks_and_traverse(osg::Node& node)
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inline void handle_geode_callbacks(osg::Geode& node)
Documentation
Basic AppVisitor implementation for animating a scene.
This visitor traverses the scene graph, call each nodes appCallback if
it exists.
- AppVisitor()
- virtual ~AppVisitor()
- virtual void reset()
- virtual void apply(osg::Node& node)
- virtual void apply(osg::Geode& node)
- virtual void apply(osg::Billboard& node)
- virtual void apply(osg::LightSource& node)
- virtual void apply(osg::Group& node)
- virtual void apply(osg::Transform& node)
- virtual void apply(osg::Projection& node)
- virtual void apply(osg::Switch& node)
- virtual void apply(osg::LOD& node)
- virtual void apply(osg::Impostor& node)
- virtual void apply(osg::OccluderNode& node)
- AppVisitor(const AppVisitor&)
- prevent unwanted copy construction
- AppVisitor& operator = (const AppVisitor&)
- prevent unwanted copy operator
- inline void handle_callbacks_and_traverse(osg::Node& node)
- inline void handle_geode_callbacks(osg::Geode& node)
- This class has no child classes.
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