/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGVIEWER_CompositeViewer #define OSGVIEWER_CompositeViewer 1 #include #include #include #include namespace osgViewer { /** CompositeViewer holds one or more views to one or more scenes.*/ class OSGVIEWER_EXPORT CompositeViewer : public ViewerBase { public: CompositeViewer(); CompositeViewer(const CompositeViewer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); CompositeViewer(osg::ArgumentParser& arguments); META_Object(osgViewer,CompositeViewer); virtual ~CompositeViewer(); /** Read the viewer configuration from a configuration file.*/ bool readConfiguration(const std::string& filename); /** Set the Stats object used to collect various frame related timing and scene graph stats.*/ virtual void setViewerStats(osg::Stats* stats) { _stats = stats; } /** Get the Viewers Stats object.*/ virtual osg::Stats* getViewerStats() { return _stats.get(); } /** Get the Viewers Stats object.*/ virtual const osg::Stats* getViewerStats() const { return _stats.get(); } void addView(osgViewer::View* view); template void addView(const osg::ref_ptr& view) { addView(view.get()); } void removeView(osgViewer::View* view); template void removeView(const osg::ref_ptr& view) { removeView(view.get()); } osgViewer::View* getView(unsigned i) { return _views[i].get(); } const osgViewer::View* getView(unsigned i) const { return _views[i].get(); } unsigned int getNumViews() const { return _views.size(); } /** Get whether at least of one of this viewer's windows are realized.*/ virtual bool isRealized() const; /** Set up windows and associated threads.*/ virtual void realize(); virtual void setStartTick(osg::Timer_t tick); void setReferenceTime(double time=0.0); osg::FrameStamp* getFrameStamp() { return _frameStamp.get(); } const osg::FrameStamp* getFrameStamp() const { return _frameStamp.get(); } virtual double elapsedTime(); virtual osg::FrameStamp* getViewerFrameStamp() { return getFrameStamp(); } /** Execute a main frame loop. * Equivalent to while (!viewer.done()) viewer.frame(); * Also calls realize() if the viewer is not already realized, * and installs trackball manipulator if one is not already assigned. */ virtual int run(); /** Check to see if the new frame is required, called by run() when FrameScheme is set to ON_DEMAND.*/ virtual bool checkNeedToDoFrame(); /** check to see if events have been received, return true if events are now available.*/ virtual bool checkEvents(); virtual void advance(double simulationTime=USE_REFERENCE_TIME); virtual void eventTraversal(); virtual void updateTraversal(); void setCameraWithFocus(osg::Camera* camera); osg::Camera* getCameraWithFocus() { return _cameraWithFocus.get(); } const osg::Camera* getCameraWithFocus() const { return _cameraWithFocus.get(); } osgViewer::View* getViewWithFocus() { return _viewWithFocus.get(); } const osgViewer::View* getViewWithFocus() const { return _viewWithFocus.get(); } virtual void getCameras(Cameras& cameras, bool onlyActive=true); virtual void getContexts(Contexts& contexts, bool onlyValid=true); virtual void getAllThreads(Threads& threads, bool onlyActive=true); virtual void getOperationThreads(OperationThreads& threads, bool onlyActive=true); virtual void getScenes(Scenes& scenes, bool onlyValid=true); virtual void getViews(Views& views, bool onlyValid=true); /** Get the keyboard and mouse usage of this viewer.*/ virtual void getUsage(osg::ApplicationUsage& usage) const; protected: void constructorInit(); virtual void viewerInit(); void generateSlavePointerData(osg::Camera* camera, osgGA::GUIEventAdapter& event); void generatePointerData(osgGA::GUIEventAdapter& event); void reprojectPointerData(osgGA::GUIEventAdapter& source_event, osgGA::GUIEventAdapter& dest_event); typedef std::vector< osg::ref_ptr > RefViews; RefViews _views; bool _firstFrame; osg::ref_ptr _stats; osg::Timer_t _startTick; osg::ref_ptr _frameStamp; osg::observer_ptr _cameraWithFocus; osg::observer_ptr _viewWithFocus; osg::ref_ptr _previousEvent; }; } #endif