/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include "LuaScriptEngine.h" class ReaderWriterLua : public osgDB::ReaderWriter { public: ReaderWriterLua() { supportsExtension("lua","lua script"); } virtual const char* className() const { return "Lua ScriptEngine plugin"; } virtual ReadResult readObjectFromScript(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const { ReadResult result = readScript(fin, options); if (!result.validObject()) return result; osg::ref_ptr script = dynamic_cast(result.getObject()); if (!script) return ReadResult::ERROR_IN_READING_FILE; std::string entryPoint = ""; osg::Parameters inputParameters; osg::Parameters outputParameters; osg::ref_ptr se = new lua::LuaScriptEngine(); if (!se->run(script.get(), entryPoint, inputParameters, outputParameters)) return 0; if (outputParameters.empty()) return 0; typedef std::vector< osg::ref_ptr > Objects; Objects objects; for(osg::Parameters::iterator itr = outputParameters.begin(); itr != outputParameters.end(); ++itr) { osg::Object* object = dynamic_cast(itr->get()); if (object) objects.push_back(object); } if (objects.empty()) return 0; if (objects.size()==1) { return objects[0].get(); } osg::ref_ptr group = new osg::Group; for(Objects::iterator itr = objects.begin(); itr != objects.end(); ++itr) { osg::Node* node = dynamic_cast(itr->get()); if (node) group->addChild(node); } if (group->getNumChildren()>0) return group.get(); else return 0; } virtual ReadResult readObject(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const { return readObjectFromScript(fin, options); } virtual ReadResult readObject(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const { if (file=="ScriptEngine.lua") return new lua::LuaScriptEngine(); std::string ext = osgDB::getLowerCaseFileExtension(file); if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED; std::string fileName = osgDB::findDataFile( file, options ); if (fileName.empty()) return ReadResult::FILE_NOT_FOUND; osgDB::ifstream istream(fileName.c_str(), std::ios::in); if(!istream) return ReadResult::FILE_NOT_HANDLED; return readObject(istream, options); } virtual ReadResult readImage(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const { return readObjectFromScript(fin, options); } virtual ReadResult readImage(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const { std::string ext = osgDB::getLowerCaseFileExtension(file); if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED; std::string fileName = osgDB::findDataFile( file, options ); if (fileName.empty()) return ReadResult::FILE_NOT_FOUND; osgDB::ifstream istream(fileName.c_str(), std::ios::in); if(!istream) return ReadResult::FILE_NOT_HANDLED; return readImage(istream, options); } virtual ReadResult readNode(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const { return readObjectFromScript(fin, options); } virtual ReadResult readNode(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const { std::string ext = osgDB::getLowerCaseFileExtension(file); if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED; std::string fileName = osgDB::findDataFile( file, options ); if (fileName.empty()) return ReadResult::FILE_NOT_FOUND; osgDB::ifstream istream(fileName.c_str(), std::ios::in); if(!istream) return ReadResult::FILE_NOT_HANDLED; return readNode(istream, options); } virtual ReadResult readScript(std::istream& fin,const osgDB::ReaderWriter::Options* options =NULL) const { osg::ref_ptr script = new osg::Script; script->setLanguage("lua"); std::string str; while(fin) { int c = fin.get(); if (c>=0 && c<=255) { str.push_back(c); } } script->setScript(str); return script.release(); } virtual ReadResult readScript(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const { std::string ext = osgDB::getLowerCaseFileExtension(file); if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED; std::string fileName = osgDB::findDataFile( file, options ); if (fileName.empty()) return ReadResult::FILE_NOT_FOUND; osgDB::ifstream istream(fileName.c_str(), std::ios::in); if(!istream) return ReadResult::FILE_NOT_HANDLED; return readScript(istream, options); } }; // now register with Registry to instantiate the above // reader/writer. REGISTER_OSGPLUGIN(lua, ReaderWriterLua)