/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2017 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_EnvVar #define OSG_EnvVar 1 #include #ifdef OSG_ENVVAR_SUPPORTED #include #endif namespace osg { template inline bool getEnvVar(const char* name, T& value) { #ifdef OSG_ENVVAR_SUPPORTED const char* ptr = getenv(name); if (!ptr) return false; std::istringstream str(ptr); str >> value; return !str.fail(); #else return false; #endif } template<> inline bool getEnvVar(const char* name, std::string& value) { #ifdef OSG_ENVVAR_SUPPORTED const char* ptr = getenv(name); if (!ptr) return false; value = ptr; return true; #else return false; #endif } template inline bool getEnvVar(const char* name, T1& value1, T2& value2) { #ifdef OSG_ENVVAR_SUPPORTED const char* ptr = getenv(name); if (!ptr) return false; std::istringstream str(ptr); str >> value1 >> value2; return !str.fail(); #else return false; #endif } template inline bool getEnvVar(const char* name, T1& value1, T2& value2, T3& value3) { #ifdef OSG_ENVVAR_SUPPORTED const char* ptr = getenv(name); if (!ptr) return false; std::istringstream str(ptr); str >> value1 >> value2 >> value3; return !str.fail(); #else return false; #endif } template inline bool getEnvVar(const char* name, T1& value1, T2& value2, T3& value3, T4& value4) { #ifdef OSG_ENVVAR_SUPPORTED const char* ptr = getenv(name); if (!ptr) return false; std::istringstream str(ptr); str >> value1 >> value2 >> value3 >> value4; return !str.fail(); #else return false; #endif } } # endif