/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGSIM_SHAPEATTRIBUTE #define OSGSIM_SHAPEATTRIBUTE 1 #include #include #include #include namespace osgSim { class OSGSIM_EXPORT ShapeAttribute { public: enum Type { UNKNOW, INTEGER, DOUBLE, STRING }; ShapeAttribute(); ShapeAttribute(const char * name); ShapeAttribute(const char * name, int value); ShapeAttribute(const char * name, double value); /** Note, ShapeAttribute takes a copy of both name and value, the calling code should manage its own clean up of the original strings.*/ ShapeAttribute(const char * name, const char * value); ShapeAttribute(const ShapeAttribute & sa); ~ShapeAttribute(); ShapeAttribute& operator = (const ShapeAttribute& sa); const std::string & getName() const { return _name; } const Type getType() const { return _type; } int getInt() const { return _integer; } double getDouble() const { return _double; } const char * getString() const { return _string; } /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ int compare(const osgSim::ShapeAttribute& sa) const; private: void free(); void copy(const ShapeAttribute& sa); std::string _name; Type _type; union { int _integer; double _double; char* _string; }; }; class OSGSIM_EXPORT ShapeAttributeList : public osg::Object, public std::vector { public: META_Object(osgSim, ShapeAttributeList) ShapeAttributeList(): Object() {} /** Copy constructor, optional CopyOp object can be used to control * shallow vs deep copying of dynamic data.*/ ShapeAttributeList(const ShapeAttributeList& sal,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY): osg::Object(sal, copyop) { std::copy(sal.begin(),sal.end(), begin()); } /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const osgSim::ShapeAttributeList& sal) const; protected: virtual ~ShapeAttributeList() {} }; } #endif // ** SHAPEATTRIBUTE_ ** //