//C++ header #ifndef OSGUTIL_TRANSFORMCALLBACK #define OSGUTIL_TRANSFORMCALLBACK 1 #include #include namespace osgUtil { class OSGUTIL_EXPORT TransformCallback : public osg::NodeCallback { public: TransformCallback(const osg::Vec3& pivot,const osg::Vec3& axis,float angularVelocity); virtual void operator() (osg::Node* node, osg::NodeVisitor* nv); protected: float _angular_velocity; osg::Vec3 _pivot; osg::Vec3 _axis; int _previousTraversalNumber; double _previousTime; }; } #endif