/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_DRAWMESHTASKS #define OSG_DRAWMESHTASKS 1 #include namespace osg { /** DrawMeshTasks is an osg::Drawable subclass which encapsulates glDrawMeshTasksNV.*/ class OSG_EXPORT DrawMeshTasks : public Drawable { public: DrawMeshTasks(); DrawMeshTasks(GLuint first, GLuint count); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ DrawMeshTasks(const DrawMeshTasks& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY); META_Node(osg, DrawMeshTasks); void setFirst(GLuint first) { _first = first; } GLuint getFirst() const { return _first; } void setCount(GLuint count) { _count = count; } GLuint getCount() const { return _count; } virtual void drawImplementation(RenderInfo& renderInfo) const; protected: DrawMeshTasks& operator = (const DrawMeshTasks&) { return *this;} virtual ~DrawMeshTasks(); GLuint _first; GLuint _count; }; } #endif