TexEnv - encapsulates the OpenGL glTexEnv (texture environment) state
Inheritance:
Public Methods
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TexEnv( void )
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virtual Object* clone() const
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virtual bool isSameKindAs(const Object* obj) const
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virtual const char* className() const
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virtual const Type getType() const
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void setMode( const Mode mode )
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const Mode getMode() const
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virtual void apply(State& state) const
Public Members
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enum Mode
Protected Fields
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Mode _mode
Protected Methods
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virtual ~TexEnv( void )
Public Methods
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virtual void setStateSetModes(StateSet&, const GLModeValue) const
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virtual void compile(State&) const
Public Members
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typedef GLenum GLMode
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typedef unsigned int GLModeValue
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typedef unsigned int OverrideValue
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enum Values
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enum Type
Inherited from Object:
Public Methods
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inline Referenced& operator = (Referenced&)
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inline void ref() const
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inline void unref() const
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inline const int referenceCount() const
Protected Fields
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mutable int _refCount
Documentation
TexEnv - encapsulates the OpenGL glTexEnv (texture environment) state
- TexEnv( void )
- virtual Object* clone() const
- virtual bool isSameKindAs(const Object* obj) const
- virtual const char* className() const
- virtual const Type getType() const
- enum Mode
- DECAL
- MODULATE
- BLEND
- REPLACE
- void setMode( const Mode mode )
- const Mode getMode() const
- virtual void apply(State& state) const
- virtual ~TexEnv( void )
- Mode _mode
- This class has no child classes.
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