// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::pair< unsigned int COMMA unsigned int >, osgUtil::Statistics::PrimitivePair); TYPE_NAME_ALIAS(std::map< GLenum COMMA osgUtil::Statistics::PrimitivePair >, osgUtil::Statistics::PrimitiveValueMap); TYPE_NAME_ALIAS(std::map< GLenum COMMA unsigned int >, osgUtil::Statistics::PrimitiveCountMap); BEGIN_ENUM_REFLECTOR(osgUtil::Statistics::StatsType) I_EnumLabel(osgUtil::Statistics::STAT_NONE); I_EnumLabel(osgUtil::Statistics::STAT_FRAMERATE); I_EnumLabel(osgUtil::Statistics::STAT_GRAPHS); I_EnumLabel(osgUtil::Statistics::STAT_PRIMS); I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERVIEW); I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERBIN); I_EnumLabel(osgUtil::Statistics::STAT_DC); I_EnumLabel(osgUtil::Statistics::STAT_RESTART); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgUtil::Statistics) I_BaseType(osg::PrimitiveFunctor); I_Constructor0(); I_Method0(void, reset); I_Method1(void, setType, IN, osgUtil::Statistics::StatsType, t); I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec3 *, x); I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec2 *, x); I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec4 *, x); I_Method3(void, drawArrays, IN, GLenum, mode, IN, GLint, x, IN, GLsizei, count); I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLubyte *, x); I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLushort *, x); I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLuint *, x); I_Method1(void, begin, IN, GLenum, mode); I_Method0(void, vertex); I_Method3(void, vertex, IN, float, x, IN, float, x, IN, float, x); I_Method1(void, vertex, IN, const osg::Vec3 &, x); I_Method1(void, vertex, IN, const osg::Vec2 &, x); I_Method1(void, vertex, IN, const osg::Vec4 &, x); I_Method2(void, vertex, IN, float, x, IN, float, x); I_Method4(void, vertex, IN, float, x, IN, float, x, IN, float, x, IN, float, x); I_Method0(void, end); I_Method0(void, addDrawable); I_Method0(void, addMatrix); I_Method1(void, addLight, IN, int, np); I_Method1(void, addImpostor, IN, int, np); I_Method0(int, getBins); I_Method1(void, setDepth, IN, int, d); I_Method1(void, addBins, IN, int, np); I_Method1(void, setBinNo, IN, int, n); I_Method1(void, add, IN, const osgUtil::Statistics &, stats); I_Method0(osgUtil::Statistics::PrimitiveCountMap::iterator, GetPrimitivesBegin); I_Method0(osgUtil::Statistics::PrimitiveCountMap::iterator, GetPrimitivesEnd); I_WriteOnlyProperty(int, BinNo); I_ReadOnlyProperty(int, Bins); I_WriteOnlyProperty(int, Depth); I_WriteOnlyProperty(osgUtil::Statistics::StatsType, Type); I_PublicMemberProperty(int, numDrawables); I_PublicMemberProperty(int, nummat); I_PublicMemberProperty(int, nbins); I_PublicMemberProperty(int, nlights); I_PublicMemberProperty(int, depth); I_PublicMemberProperty(int, _binNo); I_PublicMemberProperty(osgUtil::Statistics::StatsType, stattype); I_PublicMemberProperty(int, nimpostor); I_PublicMemberProperty(unsigned int, _vertexCount); I_PublicMemberProperty(osgUtil::Statistics::PrimitiveValueMap, _primitiveCount); I_PublicMemberProperty(GLenum, _currentPrimitiveFunctorMode); END_REFLECTOR TYPE_NAME_ALIAS(std::set< osg::Node * >, osgUtil::StatsVisitor::NodeSet); TYPE_NAME_ALIAS(std::set< osg::Drawable * >, osgUtil::StatsVisitor::DrawableSet); TYPE_NAME_ALIAS(std::set< osg::StateSet * >, osgUtil::StatsVisitor::StateSetSet); BEGIN_OBJECT_REFLECTOR(osgUtil::StatsVisitor) I_BaseType(osg::NodeVisitor); I_Constructor0(); I_Method0(void, reset); I_Method1(void, apply, IN, osg::Node &, node); I_Method1(void, apply, IN, osg::Group &, node); I_Method1(void, apply, IN, osg::Transform &, node); I_Method1(void, apply, IN, osg::LOD &, node); I_Method1(void, apply, IN, osg::Switch &, node); I_Method1(void, apply, IN, osg::Geode &, node); I_Method1(void, apply, IN, osg::Drawable &, drawable); I_Method0(void, totalUpStats); I_Method1(void, print, IN, std::ostream &, out); I_PublicMemberProperty(unsigned int, _numInstancedGroup); I_PublicMemberProperty(unsigned int, _numInstancedSwitch); I_PublicMemberProperty(unsigned int, _numInstancedLOD); I_PublicMemberProperty(unsigned int, _numInstancedTransform); I_PublicMemberProperty(unsigned int, _numInstancedGeode); I_PublicMemberProperty(unsigned int, _numInstancedDrawable); I_PublicMemberProperty(unsigned int, _numInstancedGeometry); I_PublicMemberProperty(unsigned int, _numInstancedStateSet); I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _groupSet); I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _transformSet); I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _lodSet); I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _switchSet); I_PublicMemberProperty(osgUtil::StatsVisitor::NodeSet, _geodeSet); I_PublicMemberProperty(osgUtil::StatsVisitor::DrawableSet, _drawableSet); I_PublicMemberProperty(osgUtil::StatsVisitor::DrawableSet, _geometrySet); I_PublicMemberProperty(osgUtil::StatsVisitor::StateSetSet, _statesetSet); I_PublicMemberProperty(osgUtil::Statistics, _uniqueStats); I_PublicMemberProperty(osgUtil::Statistics, _instancedStats); END_REFLECTOR STD_MAP_REFLECTOR(std::map< GLenum COMMA osgUtil::Statistics::PrimitivePair >); STD_MAP_REFLECTOR(std::map< GLenum COMMA unsigned int >); STD_PAIR_REFLECTOR(std::pair< unsigned int COMMA unsigned int >); STD_SET_REFLECTOR(std::set< osg::Drawable * >); STD_SET_REFLECTOR(std::set< osg::StateSet * >);