/* -*-c++-*- * Copyright (C) 2009 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGANIMATION_STACKED_TRANSFORM #define OSGANIMATION_STACKED_TRANSFORM 1 #include #include #include namespace osgAnimation { class OSGANIMATION_EXPORT StackedTransform : public osg::MixinVector > { public: StackedTransform(); StackedTransform(const StackedTransform&, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); void update(float t = 0.0); const osg::Matrix& getMatrix() const; protected: osg::Matrix _matrix; }; } #endif