/* -*-c++-*- * Copyright (C) 2009 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGANIMATION_RIGTRANSFORM #define OSGANIMATION_RIGTRANSFORM 1 #include namespace osgAnimation { class RigGeometry; class RigTransform : public osg::Object { public: RigTransform() {} virtual ~RigTransform() {} virtual void operator()(RigGeometry&) {} }; } #endif