/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include #include #include #include #include #include #include #include using namespace osg; // static cache of deleted display lists which can only // by completely deleted once the appropriate OpenGL context // is set. Used osg::BufferObject::deleteDisplayList(..) and flushDeletedBufferObjects(..) below. typedef std::multimap DisplayListMap; typedef std::map DeletedBufferObjectCache; static OpenThreads::Mutex s_mutex_deletedBufferObjectCache; static DeletedBufferObjectCache s_deletedBufferObjectCache; void BufferObject::deleteBufferObject(unsigned int contextID,GLuint globj) { if (globj!=0) { OpenThreads::ScopedLock lock(s_mutex_deletedBufferObjectCache); // insert the globj into the cache for the appropriate context. s_deletedBufferObjectCache[contextID].insert(DisplayListMap::value_type(0,globj)); } } /** flush all the cached display list which need to be deleted * in the OpenGL context related to contextID.*/ void BufferObject::flushDeletedBufferObjects(unsigned int contextID,double /*currentTime*/, double& availableTime) { // if no time available don't try to flush objects. if (availableTime<=0.0) return; const osg::Timer& timer = *osg::Timer::instance(); osg::Timer_t start_tick = timer.tick(); double elapsedTime = 0.0; { OpenThreads::ScopedLock lock(s_mutex_deletedBufferObjectCache); DeletedBufferObjectCache::iterator citr = s_deletedBufferObjectCache.find(contextID); if (citr!=s_deletedBufferObjectCache.end()) { const Extensions* extensions = getExtensions(contextID,true); unsigned int noDeleted = 0; DisplayListMap& dll = citr->second; DisplayListMap::iterator ditr=dll.begin(); for(; ditr!=dll.end() && elapsedTimeglDeleteBuffers(1,&(ditr->second)); elapsedTime = timer.delta_s(start_tick,timer.tick()); ++noDeleted; } if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr); if (noDeleted!=0) notify(osg::INFO)<<"Number VBOs deleted = "<getContextID(); if (_bufferObjectList[contextID]) { deleteBufferObject(contextID,_bufferObjectList[contextID]); _bufferObjectList[contextID] = 0; } } else { for(unsigned int contextID=0;contextID<_bufferObjectList.size();++contextID) { if (_bufferObjectList[contextID]) { deleteBufferObject(contextID,_bufferObjectList[contextID]); _bufferObjectList[contextID] = 0; } } } } ////////////////////////////////////////////////////////////////////////////// // // Extension support // typedef buffered_value< ref_ptr > BufferedExtensions; static BufferedExtensions s_extensions; BufferObject::Extensions* BufferObject::getExtensions(unsigned int contextID,bool createIfNotInitalized) { if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new BufferObject::Extensions(contextID); return s_extensions[contextID].get(); } void BufferObject::setExtensions(unsigned int contextID,Extensions* extensions) { s_extensions[contextID] = extensions; } BufferObject::Extensions::Extensions(unsigned int contextID) { setupGLExtenions(contextID); } BufferObject::Extensions::Extensions(const Extensions& rhs): Referenced() { _glGenBuffers = rhs._glGenBuffers; _glBindBuffer = rhs._glBindBuffer; _glBufferData = rhs._glBufferData; _glBufferSubData = rhs._glBufferSubData; _glDeleteBuffers = rhs._glDeleteBuffers; _glIsBuffer = rhs._glIsBuffer; _glGetBufferSubData = rhs._glGetBufferSubData; _glMapBuffer = rhs._glMapBuffer; _glUnmapBuffer = rhs._glUnmapBuffer; _glGetBufferParameteriv = rhs._glGetBufferParameteriv; _glGetBufferPointerv = rhs._glGetBufferPointerv; } void BufferObject::Extensions::lowestCommonDenominator(const Extensions& rhs) { if (!rhs._glGenBuffers) _glGenBuffers = rhs._glGenBuffers; if (!rhs._glBindBuffer) _glBindBuffer = rhs._glBindBuffer; if (!rhs._glBufferData) _glBufferData = rhs._glBufferData; if (!rhs._glBufferSubData) _glBufferSubData = rhs._glBufferSubData; if (!rhs._glDeleteBuffers) _glDeleteBuffers = rhs._glDeleteBuffers; if (!rhs._glIsBuffer) _glIsBuffer = rhs._glIsBuffer; if (!rhs._glGetBufferSubData) _glGetBufferSubData = rhs._glGetBufferSubData; if (!rhs._glMapBuffer) _glMapBuffer = rhs._glMapBuffer; if (!rhs._glUnmapBuffer) _glUnmapBuffer = rhs._glUnmapBuffer; if (!rhs._glGetBufferParameteriv) _glGetBufferParameteriv = rhs._glGetBufferParameteriv; if (!rhs._glGetBufferParameteriv) _glGetBufferPointerv = rhs._glGetBufferPointerv; } void BufferObject::Extensions::setupGLExtenions(unsigned int) { _glGenBuffers = ((GenBuffersProc)osg::getGLExtensionFuncPtr("glGenBuffers","glGenBuffersARB")); _glBindBuffer = ((BindBufferProc)osg::getGLExtensionFuncPtr("glBindBuffer","glBindBufferARB")); _glBufferData = ((BufferDataProc)osg::getGLExtensionFuncPtr("glBufferData","glBufferDataARB")); _glBufferSubData = ((BufferSubDataProc)osg::getGLExtensionFuncPtr("glBufferSubData","glBufferSubDataARB")); _glDeleteBuffers = ((DeleteBuffersProc)osg::getGLExtensionFuncPtr("glDeleteBuffers","glDeleteBuffersARB")); _glIsBuffer = ((IsBufferProc)osg::getGLExtensionFuncPtr("glIsBuffer","glIsBufferARB")); _glGetBufferSubData = ((GetBufferSubDataProc)osg::getGLExtensionFuncPtr("glGetBufferSubData","glGetBufferSubDataARB")); _glMapBuffer = ((MapBufferProc)osg::getGLExtensionFuncPtr("glMapBuffer","glMapBufferARB")); _glUnmapBuffer = ((UnmapBufferProc)osg::getGLExtensionFuncPtr("glUnmapBuffer","glUnmapBufferARB")); _glGetBufferParameteriv = ((GetBufferParameterivProc)osg::getGLExtensionFuncPtr("glGetBufferParameteriv","glGetBufferParameterivARB")); _glGetBufferPointerv = ((GetBufferPointervProc)osg::getGLExtensionFuncPtr("glGetBufferPointerv","glGetBufferPointervARB")); } void BufferObject::Extensions::glGenBuffers(GLsizei n, GLuint *buffers) const { if (_glGenBuffers) _glGenBuffers(n, buffers); else notify(WARN)<<"Error: glGenBuffers not supported by OpenGL driver"<getModifiedCount()) return true; if (_bufferObjectList[contextID]==0) return true; return false; } void PixelBufferObject::compileBuffer(State& state) const { unsigned int contextID = state.getContextID(); if (!needsCompile(contextID)) return; osg::Image* image = _bufferEntryImagePair.second; _bufferEntryImagePair.first.modifiedCount[contextID] = image->getModifiedCount(); if (!image->valid()) return; Extensions* extensions = getExtensions(contextID,true); GLuint& pbo = buffer(contextID); if (pbo==0) { // building for the first time. _totalSize = image->getTotalSizeInBytes(); // don't generate buffer if size is zero. if (_totalSize==0) return; extensions->glGenBuffers(1, &pbo); extensions->glBindBuffer(_target, pbo); extensions->glBufferData(_target, _totalSize, NULL, _usage); } else { extensions->glBindBuffer(_target, pbo); if (_totalSize != image->getTotalSizeInBytes()) { _totalSize = image->getTotalSizeInBytes(); extensions->glBufferData(_target, _totalSize, NULL, _usage); } } // osg::Timer_t start_tick = osg::Timer::instance()->tick(); void* pboMemory = extensions->glMapBuffer(_target, GL_WRITE_ONLY_ARB); memcpy(pboMemory, image->data(), _totalSize); // Unmap the texture image buffer extensions->glUnmapBuffer(_target); extensions->glBindBuffer(_target, 0); _bufferEntryImagePair.first.modifiedCount[contextID] = image->getModifiedCount(); // osg::notify(osg::NOTICE)<<"pbo _totalSize="<<_totalSize<delta_m(start_tick,osg::Timer::instance()->tick())<<"ms"<