/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This application is open source and may be redistributed and/or modified * freely and without restriction, both in commericial and non commericial applications, * as long as this copyright notice is maintained. * * This application is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include #include #include #include #include #include #include #include #include #include #include #include class ShaderGenReadFileCallback : public osgDB::Registry::ReadFileCallback { public: ShaderGenReadFileCallback() { } virtual osgDB::ReaderWriter::ReadResult readNode(const std::string& filename, const osgDB::ReaderWriter::Options* options) { osgDB::ReaderWriter::ReadResult result = osgDB::Registry::ReadFileCallback::readNode(filename, options); if (osg::Node *node = result.getNode()) { _visitor.reset(); node->accept(_visitor); } return result; } void setRootStateSet(osg::StateSet *stateSet) { _visitor.setRootStateSet(stateSet); } osg::StateSet *getRootStateSet() const { return _visitor.getRootStateSet(); } protected: osgUtil::ShaderGenVisitor _visitor; }; int main(int argc, char** argv) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+ " is an example of conversion of fixed function pipeline to GLSL"); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); osgViewer::Viewer viewer(arguments); unsigned int helpType = 0; if ((helpType = arguments.readHelpType())) { arguments.getApplicationUsage()->write(std::cout, helpType); return 1; } // report any errors if they have occurred when parsing the program arguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } if (arguments.argc()<=1) { arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); return 1; } // set up the camera manipulators. { osg::ref_ptr keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); std::string pathfile; char keyForAnimationPath = '5'; while (arguments.read("-p",pathfile)) { osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile); if (apm || !apm->valid()) { unsigned int num = keyswitchManipulator->getNumMatrixManipulators(); keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm ); keyswitchManipulator->selectMatrixManipulator(num); ++keyForAnimationPath; } } viewer.setCameraManipulator( keyswitchManipulator.get() ); } // add the state manipulator viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); // add the thread model handler viewer.addEventHandler(new osgViewer::ThreadingHandler); // add the window size toggle handler viewer.addEventHandler(new osgViewer::WindowSizeHandler); // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); // add the help handler viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage())); // add the record camera path handler viewer.addEventHandler(new osgViewer::RecordCameraPathHandler); // add the LOD Scale handler viewer.addEventHandler(new osgViewer::LODScaleHandler); // add the screen capture handler viewer.addEventHandler(new osgViewer::ScreenCaptureHandler); // Register shader generator callback ShaderGenReadFileCallback *readFileCallback = new ShaderGenReadFileCallback; // All read nodes will inherit root state set. readFileCallback->setRootStateSet(viewer.getCamera()->getStateSet()); osgDB::Registry::instance()->setReadFileCallback(readFileCallback); // load the data osg::ref_ptr loadedModel = osgDB::readNodeFiles(arguments); if (!loadedModel) { std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occurred when parsing the program arguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } viewer.setSceneData( loadedModel.get() ); viewer.realize(); return viewer.run(); }