/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGVIEWER_StandardStereo #define OSGVIEWER_StandardStereo 1 #include /** spherical display using 6 slave cameras rendering the 6 sides of a cube map, and 7th camera doing distortion correction to present on a spherical display.*/ class StandardStereo : public osgViewer::ViewConfig { public: StandardStereo(unsigned int screenNum=0): _screenNum(screenNum) {} StandardStereo(const StandardStereo& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY): ViewConfig(rhs,copyop), _screenNum(rhs._screenNum) {} META_Object(osgViewer,StandardStereo); virtual void configure(osgViewer::View& view) const; void setScreenNum(unsigned int n) { _screenNum = n; } unsigned int getScreenNum() const { return _screenNum; } protected: osg::ref_ptr createStereoMesh(const osg::Vec3& origin, const osg::Vec3& widthVector, const osg::Vec3& heightVector) const; unsigned int _screenNum; }; #endif