Encapsulte OpenGL glViewport
Inheritance:
Public Methods
-
Viewport()
-
Viewport(int x, int y, int width, int height)
-
Viewport(const Viewport& vp, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
-
META_StateAttribute(osg, Viewport, VIEWPORT)
-
virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
-
inline void setViewport(int x, int y, int width, int height)
-
void getViewport(int& x, int& y, int& width, int& height) const
-
inline int x() const
-
inline int y() const
-
inline int width() const
-
inline int height() const
-
inline bool valid() const
-
inline float aspectRatio() const
- Return the aspcetRatio of the viewport, which is equal to width/height.
-
inline const osg::Matrix computeWindowMatrix() const
- Compute the Window Matrix which takes projected coords into Window coordinates.
-
virtual void apply(State& state) const
Protected Fields
-
int _x
-
int _y
-
int _width
-
int _height
Protected Methods
-
virtual ~Viewport()
Public Methods
-
virtual Object* cloneType() const
-
virtual Object* clone(const CopyOp&) const
-
virtual bool isSameKindAs(const Object* obj) const
-
virtual const char* libraryName() const
-
virtual const char* className() const
-
virtual Type getType() const
-
virtual bool isTextureAttribute() const
-
bool operator < (const StateAttribute& rhs) const
-
bool operator == (const StateAttribute& rhs) const
-
bool operator != (const StateAttribute& rhs) const
-
virtual void getAssociatedModes(std::vector<GLMode>& ) const
-
virtual void compile(State&) const
Public Members
-
typedef GLenum GLMode
-
typedef unsigned int GLModeValue
-
typedef unsigned int OverrideValue
-
enum Values
-
typedef unsigned int Type
-
enum Types
Inherited from Object:
Public Methods
-
inline void setDataVariance(DataVariance dv)
-
inline DataVariance getDataVariance() const
-
inline void setUserData(Referenced* obj)
-
inline Referenced* getUserData()
-
inline const Referenced* getUserData() const
Public Members
-
enum DataVariance
Protected Fields
-
DataVariance _dataVariance
-
ref_ptr<Referenced> _userData
Public Methods
-
inline Referenced& operator = (Referenced&)
-
static void setDeleteHandler(DeleteHandler* handler)
-
static DeleteHandler* getDeleteHandler()
-
inline void ref() const
-
inline void unref_nodelete() const
-
inline int referenceCount() const
-
inline void unref() const
Protected Fields
-
mutable int _refCount
Documentation
Encapsulte OpenGL glViewport
- Viewport()
- Viewport(int x, int y, int width, int height)
- Viewport(const Viewport& vp, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- META_StateAttribute(osg, Viewport, VIEWPORT)
- virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
- inline void setViewport(int x, int y, int width, int height)
- void getViewport(int& x, int& y, int& width, int& height) const
- inline int x() const
- inline int y() const
- inline int width() const
- inline int height() const
- inline bool valid() const
- inline float aspectRatio() const
- Return the aspcetRatio of the viewport, which is equal to width/height.
If height is zero, the potental division by zero is avoid by simply returning 1.0f.
- inline const osg::Matrix computeWindowMatrix() const
- Compute the Window Matrix which takes projected coords into Window coordinates.
To converted local coodinates into window coordinates use v_window = v_local * MVPW matrix,
where the MVPW matrix is ModelViewMatrix * ProjectionMatrix * WindowMatrix, the later supplied by
viewport::computeWindowMatrix(), the ModelView and Projection Matrix can either be sourced from the
current osg::State object, via osgUtil::SceneView or CullVisitor.
- virtual void apply(State& state) const
- virtual ~Viewport()
- int _x
- int _y
- int _width
- int _height
- This class has no child classes.
Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.