Inheritance:
Public Fields
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ref_ptr<NodeCallback> _nestedCallback
Public Methods
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NodeCallback()
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NodeCallback(const NodeCallback&, const CopyOp&)
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META_Object(osg, NodeCallback) ()(Node* node, NodeVisitor* nv)
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void traverse(Node* node, NodeVisitor* nv)
- Call any nested callbacks and then traverse the scene graph.
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void setNestedCallback(NodeCallback* nc)
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NodeCallback* getNestedCallback()
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inline void addNestedCallback(NodeCallback* nc)
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inline void removeNestedCallback(NodeCallback* nc)
Protected Methods
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virtual ~NodeCallback()
Inherited from Object:
Public Methods
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virtual Object* cloneType() const
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virtual Object* clone(const CopyOp&) const
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virtual bool isSameKindAs(const Object*) const
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virtual const char* libraryName() const
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virtual const char* className() const
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inline void setDataVariance(DataVariance dv)
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inline DataVariance getDataVariance() const
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inline void setUserData(Referenced* obj)
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inline Referenced* getUserData()
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inline const Referenced* getUserData() const
Public Members
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enum DataVariance
Protected Fields
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DataVariance _dataVariance
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ref_ptr<Referenced> _userData
Public Methods
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inline Referenced& operator = (Referenced&)
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static void setDeleteHandler(DeleteHandler* handler)
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static DeleteHandler* getDeleteHandler()
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inline void ref() const
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inline void unref_nodelete() const
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inline int referenceCount() const
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inline void unref() const
Protected Fields
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mutable int _refCount
Documentation
- NodeCallback()
- NodeCallback(const NodeCallback&, const CopyOp&)
- META_Object(osg, NodeCallback) ()(Node* node, NodeVisitor* nv)
- void traverse(Node* node, NodeVisitor* nv)
- Call any nested callbacks and then traverse the scene graph.
- void setNestedCallback(NodeCallback* nc)
- NodeCallback* getNestedCallback()
- inline void addNestedCallback(NodeCallback* nc)
- inline void removeNestedCallback(NodeCallback* nc)
- ref_ptr<NodeCallback> _nestedCallback
- virtual ~NodeCallback()
- Direct child classes:
- AnimationPathCallback
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