# Locate ffmpeg # This module defines # FFMPEG_LIBRARIES # FFMPEG_FOUND, if false, do not try to link to ffmpeg # FFMPEG_INCLUDE_DIR, where to find the headers # # $FFMPEG_DIR is an environment variable that would # correspond to the ./configure --prefix=$FFMPEG_DIR # # Created by Robert Osfield. #In ffmpeg code, old version use "#include " and newer use "#include " #In OSG ffmpeg plugin, we used "#include " for compatibility with old version of ffmpeg #With the new version of FFmpeg, a file named "time.h" was added that breaks compatability with the old version of ffmpeg. #We have to search the path which contain the header.h (usefull for old version) #and search the path which contain the libname/header.h (usefull for new version) #Then we need to include ${FFMPEG_libname_INCLUDE_DIRS} (in old version case, use by ffmpeg header and osg plugin code) # (in new version case, use by ffmpeg header) #and ${FFMPEG_libname_INCLUDE_DIRS/libname} (in new version case, use by osg plugin code) # Macro to find header and lib directories # example: FFMPEG_FIND(AVFORMAT avformat avformat.h) MACRO(FFMPEG_FIND varname shortname headername) # old version of ffmpeg put header in $prefix/include/[ffmpeg] # so try to find header in include directory FIND_PATH(FFMPEG_${varname}_INCLUDE_DIRS lib${shortname}/${headername} PATHS ${FFMPEG_ROOT}/include $ENV{FFMPEG_DIR}/include ${FFMPEG_ROOT} $ENV{FFMPEG_DIR} ~/Library/Frameworks /Library/Frameworks /usr/local/include /usr/include /sw/include # Fink /opt/local/include # DarwinPorts /opt/csw/include # Blastwave /opt/include /usr/freeware/include PATH_SUFFIXES ffmpeg DOC "Location of FFMPEG Headers" ) FIND_PATH(FFMPEG_${varname}_INCLUDE_DIRS ${headername} PATHS ${FFMPEG_ROOT}/include $ENV{FFMPEG_DIR}/include ${FFMPEG_ROOT} $ENV{FFMPEG_DIR} ~/Library/Frameworks /Library/Frameworks /usr/local/include /usr/include /sw/include # Fink /opt/local/include # DarwinPorts /opt/csw/include # Blastwave /opt/include /usr/freeware/include PATH_SUFFIXES ffmpeg DOC "Location of FFMPEG Headers" ) FIND_LIBRARY(FFMPEG_${varname}_LIBRARIES NAMES ${shortname} PATHS ${FFMPEG_ROOT}/lib $ENV{FFMPEG_DIR}/lib ${FFMPEG_ROOT}/lib${shortname} $ENV{FFMPEG_DIR}/lib${shortname} ~/Library/Frameworks /Library/Frameworks /usr/local/lib /usr/local/lib64 /usr/lib /usr/lib64 /sw/lib /opt/local/lib /opt/csw/lib /opt/lib /usr/freeware/lib64 DOC "Location of FFMPEG Libraries" ) IF (FFMPEG_${varname}_LIBRARIES AND FFMPEG_${varname}_INCLUDE_DIRS) SET(FFMPEG_${varname}_FOUND 1) ENDIF(FFMPEG_${varname}_LIBRARIES AND FFMPEG_${varname}_INCLUDE_DIRS) ENDMACRO(FFMPEG_FIND) SET(FFMPEG_ROOT "$ENV{FFMPEG_DIR}" CACHE PATH "Location of FFMPEG") # find stdint.h IF(WIN32) FIND_PATH(FFMPEG_STDINT_INCLUDE_DIR stdint.h PATHS ${FFMPEG_ROOT}/include $ENV{FFMPEG_DIR}/include ~/Library/Frameworks /Library/Frameworks /usr/local/include /usr/include /sw/include # Fink /opt/local/include # DarwinPorts /opt/csw/include # Blastwave /opt/include /usr/freeware/include PATH_SUFFIXES ffmpeg DOC "Location of FFMPEG stdint.h Header" ) IF (FFMPEG_STDINT_INCLUDE_DIR) SET(STDINT_OK TRUE) ENDIF() ELSE() SET(STDINT_OK TRUE) ENDIF() FFMPEG_FIND(LIBAVFORMAT avformat avformat.h) FFMPEG_FIND(LIBAVDEVICE avdevice avdevice.h) FFMPEG_FIND(LIBAVCODEC avcodec avcodec.h) FFMPEG_FIND(LIBAVUTIL avutil avutil.h) FFMPEG_FIND(LIBSWSCALE swscale swscale.h) # not sure about the header to look for here. SET(FFMPEG_FOUND "NO") # Note we don't check FFMPEG_LIBSWSCALE_FOUND here, it's optional. IF (FFMPEG_LIBAVFORMAT_FOUND AND FFMPEG_LIBAVDEVICE_FOUND AND FFMPEG_LIBAVCODEC_FOUND AND FFMPEG_LIBAVUTIL_FOUND AND STDINT_OK) SET(FFMPEG_FOUND "YES") SET(FFMPEG_INCLUDE_DIRS ${FFMPEG_LIBAVFORMAT_INCLUDE_DIRS} ${FFMPEG_LIBAVDEVICE_INCLUDE_DIRS} ${FFMPEG_LIBAVCODEC_INCLUDE_DIRS} ${FFMPEG_LIBAVUTIL_INCLUDE_DIRS} ) # Using the new include style for FFmpeg prevents issues with #include IF (FFMPEG_STDINT_INCLUDE_DIR) SET(FFMPEG_INCLUDE_DIRS ${FFMPEG_INCLUDE_DIRS} ${FFMPEG_STDINT_INCLUDE_DIR} ) ENDIF() SET(FFMPEG_LIBRARY_DIRS ${FFMPEG_LIBAVFORMAT_LIBRARY_DIRS}) # Note we don't add FFMPEG_LIBSWSCALE_LIBRARIES here, it will be added if found later. SET(FFMPEG_LIBRARIES ${FFMPEG_LIBAVFORMAT_LIBRARIES} ${FFMPEG_LIBAVDEVICE_LIBRARIES} ${FFMPEG_LIBAVCODEC_LIBRARIES} ${FFMPEG_LIBAVUTIL_LIBRARIES}) ELSE () # MESSAGE(STATUS "Could not find FFMPEG") ENDIF()