/* OpenSceneGraph example, osganimate. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS) // disable warning "'QtConcurrent::BlockSizeManager' : assignment operator could not be generated" #pragma warning( disable : 4512 ) #endif #if USE_QT4 #include #include #include #include #include #include using Qt::WindowFlags; #else class QWidget; #include #include #include #define WindowFlags WFlags #endif #include #include #include #include #include #if defined(WIN32) && !defined(__CYGWIN__) #include typedef HWND WindowHandle; typedef osgViewer::GraphicsWindowWin32::WindowData WindowData; #elif defined(__APPLE__) // Assume using Carbon on Mac. #include typedef WindowRef WindowHandle; typedef osgViewer::GraphicsWindowCarbon::WindowData WindowData; #else // all other unix #include typedef Window WindowHandle; typedef osgViewer::GraphicsWindowX11::WindowData WindowData; #endif #include #include #include #include #include #include #include #include #include #include class QOSGWidget : public QWidget { public: QOSGWidget( QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, bool overrideTraits = false); virtual ~QOSGWidget() {} osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); } const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); } #ifdef WIN32 // Prevent flicker on Windows Qt QPaintEngine* paintEngine () const { return 0; } #endif protected: void init(); void createContext(); // The GraphincsWindowWin32 implementation already takes care of message handling. // We don't want to relay these on Windows, it will just cause duplicate messages // with further problems downstream (i.e. not being able to throw the trackball #ifndef WIN32 virtual void mouseDoubleClickEvent ( QMouseEvent * event ); virtual void closeEvent( QCloseEvent * event ); virtual void destroyEvent( bool destroyWindow = true, bool destroySubWindows = true); virtual void resizeEvent( QResizeEvent * event ); virtual void keyPressEvent( QKeyEvent* event ); virtual void keyReleaseEvent( QKeyEvent* event ); virtual void mousePressEvent( QMouseEvent* event ); virtual void mouseReleaseEvent( QMouseEvent* event ); virtual void mouseMoveEvent( QMouseEvent* event ); #endif osg::ref_ptr _gw; bool _overrideTraits; }; QOSGWidget::QOSGWidget( QWidget * parent, const char * name, WindowFlags f, bool overrideTraits): #if USE_QT4 QWidget(parent, f), _overrideTraits (overrideTraits) #else QWidget(parent, name, f), _overrideTraits (overrideTraits) #endif { createContext(); #if USE_QT4 setAttribute(Qt::WA_PaintOnScreen); setAttribute(Qt::WA_NoSystemBackground); setFocusPolicy(Qt::ClickFocus); #else setBackgroundMode(Qt::NoBackground); #endif } void QOSGWidget::createContext() { osg::DisplaySettings* ds = osg::DisplaySettings::instance().get(); osg::ref_ptr traits = new osg::GraphicsContext::Traits; traits->readDISPLAY(); if (traits->displayNum<0) traits->displayNum = 0; traits->windowName = "osgViewerQt"; traits->screenNum = 0; traits->x = x(); traits->y = y(); traits->width = width(); traits->height = height(); traits->alpha = ds->getMinimumNumAlphaBits(); traits->stencil = ds->getMinimumNumStencilBits(); traits->windowDecoration = false; traits->doubleBuffer = true; traits->sharedContext = 0; traits->sampleBuffers = ds->getMultiSamples(); traits->samples = ds->getNumMultiSamples(); #if defined(__APPLE__) // Extract a WindowPtr from the HIViewRef that QWidget::winId() returns. // Without this change, the peer tries to call GetWindowPort on the HIViewRef // which returns 0 and we only render white. traits->inheritedWindowData = new WindowData(HIViewGetWindow((HIViewRef)winId())); #else // all others traits->inheritedWindowData = new WindowData(winId()); #endif if (ds->getStereo()) { switch(ds->getStereoMode()) { case(osg::DisplaySettings::QUAD_BUFFER): traits->quadBufferStereo = true; break; case(osg::DisplaySettings::VERTICAL_INTERLACE): case(osg::DisplaySettings::CHECKERBOARD): case(osg::DisplaySettings::HORIZONTAL_INTERLACE): traits->stencil = 8; break; default: break; } } osg::ref_ptr gc = osg::GraphicsContext::createGraphicsContext(traits.get()); _gw = dynamic_cast(gc.get()); // get around dearanged traits on X11 (MTCompositeViewer only) if (_overrideTraits) { traits->x = x(); traits->y = y(); traits->width = width(); traits->height = height(); } } #ifndef WIN32 void QOSGWidget::destroyEvent(bool destroyWindow, bool destroySubWindows) { _gw->getEventQueue()->closeWindow(); } void QOSGWidget::closeEvent( QCloseEvent * event ) { #ifndef USE_QT4 event->accept(); #endif _gw->getEventQueue()->closeWindow(); } void QOSGWidget::resizeEvent( QResizeEvent * event ) { const QSize & size = event->size(); _gw->getEventQueue()->windowResize(0, 0, size.width(), size.height() ); _gw->resized(0, 0, size.width(), size.height()); } void QOSGWidget::keyPressEvent( QKeyEvent* event ) { #if USE_QT4 _gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) ); #else _gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) event->ascii() ); #endif } void QOSGWidget::keyReleaseEvent( QKeyEvent* event ) { #if USE_QT4 int c = *event->text().toAscii().data(); #else int c = event->ascii(); #endif _gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) (c) ); } void QOSGWidget::mousePressEvent( QMouseEvent* event ) { int button = 0; switch(event->button()) { case(Qt::LeftButton): button = 1; break; case(Qt::MidButton): button = 2; break; case(Qt::RightButton): button = 3; break; case(Qt::NoButton): button = 0; break; default: button = 0; break; } _gw->getEventQueue()->mouseButtonPress(event->x(), event->y(), button); } void QOSGWidget::mouseDoubleClickEvent ( QMouseEvent * event ) { int button = 0; switch(event->button()) { case(Qt::LeftButton): button = 1; break; case(Qt::MidButton): button = 2; break; case(Qt::RightButton): button = 3; break; case(Qt::NoButton): button = 0; break; default: button = 0; break; } _gw->getEventQueue()->mouseDoubleButtonPress(event->x(), event->y(), button); } void QOSGWidget::mouseReleaseEvent( QMouseEvent* event ) { int button = 0; switch(event->button()) { case(Qt::LeftButton): button = 1; break; case(Qt::MidButton): button = 2; break; case(Qt::RightButton): button = 3; break; case(Qt::NoButton): button = 0; break; default: button = 0; break; } _gw->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button); } void QOSGWidget::mouseMoveEvent( QMouseEvent* event ) { _gw->getEventQueue()->mouseMotion(event->x(), event->y()); } #endif class ViewerQOSG : public osgViewer::Viewer, public QOSGWidget { public: ViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0): QOSGWidget( parent, name, f ) { setThreadingModel(osgViewer::Viewer::SingleThreaded); connect(&_timer, SIGNAL(timeout()), this, SLOT(update())); _timer.start(10); } void updateCamera() { getCamera()->setViewport(new osg::Viewport(0,0,width(),height())); getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast(width())/static_cast(height()), 1.0f, 10000.0f); getCamera()->setGraphicsContext(getGraphicsWindow()); } virtual void paintEvent( QPaintEvent * event ) { frame(); } protected: QTimer _timer; }; class CompositeViewerQOSG : public osgViewer::CompositeViewer, public QOSGWidget { public: CompositeViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0) : QOSGWidget( parent, name, f ) { setThreadingModel(osgViewer::CompositeViewer::SingleThreaded); connect(&_timer, SIGNAL(timeout()), this, SLOT(repaint())); // The composite viewer needs at least one view to work // Create a dummy view with a zero sized viewport and no // scene to keep the viewer alive. osgViewer::View * pView = new osgViewer::View; pView->getCamera()->setGraphicsContext( getGraphicsWindow() ); pView->getCamera()->setViewport( 0, 0, 0, 0 ); addView( pView ); // Clear the viewer of removed views getGraphicsWindow()->setClearMask( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); getGraphicsWindow()->setClearColor( osg::Vec4( 0.08, 0.08, 0.5, 1.0 ) ); // The app would hang on exit when using start(1). Behaves better with 10 // like the non-composite viewer. Was this just a typo? _timer.start(10); } virtual void paintEvent( QPaintEvent * event ) { frame(); } void keyPressEvent( QKeyEvent* event ) { if ( event->text() == "a" ) { AddView( _scene.get() ); } if ( event->text() == "r" ) { RemoveView(); } QOSGWidget::keyPressEvent( event ); } void AddView( osg::Node * scene ); void RemoveView(); void Tile(); osg::ref_ptr< osg::Node > _scene; protected: QTimer _timer; }; void CompositeViewerQOSG::Tile() { int n = getNumViews() - 1; // -1 to account for dummy view for ( int i = 0; i < n; ++i ) { osgViewer::View * view = getView(i+1); // +1 to account for dummy view view->getCamera()->setViewport( new osg::Viewport( 0, i*height()/n , width(), height()/n ) ); view->getCamera()->setProjectionMatrixAsPerspective( 30.0f, double( width() ) / double( height()/n ), 1.0f, 10000.0f ); } } void CompositeViewerQOSG::AddView( osg::Node * scene ) { osgViewer::View* view = new osgViewer::View; addView(view); view->setSceneData( scene ); view->setCameraManipulator(new osgGA::TrackballManipulator); // add the state manipulator osg::ref_ptr statesetManipulator = new osgGA::StateSetManipulator; statesetManipulator->setStateSet(view->getCamera()->getOrCreateStateSet()); view->getCamera()->setGraphicsContext( getGraphicsWindow() ); view->getCamera()->setClearColor( osg::Vec4( 0.08, 0.08, 0.5, 1.0 ) ); Tile(); } void CompositeViewerQOSG::RemoveView() { if ( getNumViews() > 1 ) { removeView( getView( getNumViews() - 1 ) ); } Tile(); } #if USE_QT4 // we use this wrapper for CompositeViewer ONLY because of the timer // NOTE: this is a workaround because we're not using QT's moc precompiler here. // class QViewerTimer : public QWidget { public: QViewerTimer (QWidget * parent = 0, WindowFlags f = 0): QWidget (parent, f) { _viewer = new osgViewer::CompositeViewer (); _viewer->setThreadingModel(osgViewer::CompositeViewer::DrawThreadPerContext); connect(&_timer, SIGNAL(timeout()), this, SLOT(repaint())); _timer.start(10); } ~QViewerTimer () { _timer.stop (); } virtual void paintEvent (QPaintEvent * event) { _viewer->frame(); } osg::ref_ptr _viewer; QTimer _timer; }; #endif void setupManipulatorAndHandler(osgViewer::View & viewer, osg::ArgumentParser & arguments) { // set up the camera manipulators. { osg::ref_ptr keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); viewer.setCameraManipulator( keyswitchManipulator.get() ); } // add the state manipulator viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); // add the thread model handler viewer.addEventHandler(new osgViewer::ThreadingHandler); // add the window size toggle handler viewer.addEventHandler(new osgViewer::WindowSizeHandler); // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); // add the help handler viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage())); } int mainQOSGWidget(QApplication& a, osg::ArgumentParser& arguments) { // load the scene. osg::ref_ptr loadedModel = osgDB::readNodeFiles(arguments); if (!loadedModel) { std::cout << arguments[0] <<": No data loaded." << std::endl; return 1; } std::cout<<"Using QOSGWidget - QWidget + osgViewer creating the graphics context."< viewerWindow(new CompositeViewerQOSG); viewerWindow->setGeometry(50,50,640,480); // Open the ViewerQOSG window at 30/30 instead of 0/0. In some instances, // the window may otherwise lack any window decoration. // viewerWindow->setGeometry(30,30,640,480); unsigned int width = viewerWindow->width(); unsigned int height = viewerWindow->height(); { osgViewer::View* view1 = new osgViewer::View; view1->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow()); view1->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast(width)/static_cast(height/2), 1.0, 1000.0); view1->getCamera()->setViewport(new osg::Viewport(0,0,width,height/2)); view1->setSceneData(loadedModel.get()); view1->getCamera()->setClearColor( osg::Vec4( 0.08, 0.08, 0.5, 1.0 ) ); setupManipulatorAndHandler(*view1, arguments); viewerWindow->addView(view1); } { osgViewer::View* view2 = new osgViewer::View; view2->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow()); view2->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast(width)/static_cast(height/2), 1.0, 1000.0); view2->getCamera()->setViewport(new osg::Viewport(0,height/2,width,height/2)); view2->setSceneData(loadedModel.get()); view2->getCamera()->setClearColor( osg::Vec4( 0.08, 0.08, 0.5, 1.0 ) ); setupManipulatorAndHandler(*view2, arguments); viewerWindow->addView(view2); } viewerWindow->_scene = loadedModel.get(); viewerWindow->Tile(); viewerWindow->show(); a.connect( &a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()) ); return a.exec(); } #if USE_QT4 else if (arguments.read("--MTCompositeViewer")) { std::cout <<" + using standard CompositeViewer with seperate contexts (Multithreaded mode / EXPERIMENTAL !)" <addWidget (gw); w->setLayout(tmpl); uiLayout->addWidget (w, y, x); // setup views as usual osgViewer::View* view = new osgViewer::View; view->getCamera()->setGraphicsContext(gw->getGraphicsWindow ()); view->getCamera()->setProjectionMatrixAsPerspective (30.0f, static_cast(width*2)/static_cast(height), 1.0, 1000.0); view->getCamera()->setViewport(new osg::Viewport(0,0,size,size)); view->addEventHandler(new osgViewer::StatsHandler); view->setCameraManipulator(new osgGA::TrackballManipulator); view->setSceneData(loadedModel.get ()); ctimer->_viewer->addView(view); } //uiLayout->addWidget (ctimer); wy->setLayout (uiLayout); wy->resize (width, height); wy->show (); // we need the timer to be visible for repaints // NOTE: this is a workaround since we're not using QT's moc precompiler here.. ctimer->resize (1,1); ctimer->show (); a.connect( &a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()) ); return a.exec(); } #endif else { osg::ref_ptr viewerWindow(new ViewerQOSG); // Open the ViewerQOSG window at 30/30 instead of 0/0. In some instances, // the window may otherwise lack any window decoration. viewerWindow->setGeometry(0,0,640,480); // viewerWindow->setGeometry(30,30,640,480); // Setup the camera only after ViewerQOSG's Qt base class has been // initialized. Without this change the view doesn't cover the whole // window. viewerWindow->updateCamera(); viewerWindow->setCameraManipulator(new osgGA::TrackballManipulator); viewerWindow->setSceneData(loadedModel.get()); viewerWindow->show(); setupManipulatorAndHandler(*viewerWindow.get(), arguments); a.connect( &a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()) ); return a.exec(); } }