/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGVIEWER_CONFIG #define OSGVIEWER_CONFIG 1 #include #include namespace osgViewer { // forward declare class View; /** Config base class for encapsulating view configuration.*/ class Config : public osg::Object { public: Config() {} Config(const Config& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) : osg::Object(rhs,copyop) {} META_Object(osgViewer,Config); /** configure method that is overridden by Config subclasses.*/ virtual void configure(osgViewer::View& /*view*/) const {} }; class OSGVIEWER_EXPORT ViewAcrossAllScreens : public Config { public: ViewAcrossAllScreens() {} ViewAcrossAllScreens(const ViewAcrossAllScreens& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY): Config(rhs,copyop) {} META_Object(osgViewer,ViewAcrossAllScreens); /** configure method that is overridden by Config subclasses.*/ virtual void configure(osgViewer::View& view) const; }; /** single camera on a single window.*/ class OSGVIEWER_EXPORT ViewInWindow : public Config { public: ViewInWindow():_x(0),_y(0),_width(-1),_height(-1),_screenNum(0) {} ViewInWindow(int x, int y, int width, int height, unsigned int screenNum=0):_x(x),_y(y),_width(width),_height(height),_screenNum(screenNum) {} ViewInWindow(const ViewInWindow& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):Config(rhs,copyop), _x(rhs._x),_y(rhs._y),_width(rhs._width),_height(rhs._height),_screenNum(rhs._screenNum) {} META_Object(osgViewer,ViewInWindow); /** configure method that is overridden by Config subclasses.*/ virtual void configure(osgViewer::View& view) const; void setX(int x) { _x = x; } int getX() const { return _x; } void setY(int y) { _y = y; } int getY() const { return _y; } void setWidth(int w) { _width = w; } int getWidth() const { return _width; } void setHeight(int h) { _height = h; } int getHeight() const { return _height; } void setScreenNum(unsigned int sn) { _screenNum = sn; } unsigned int getScreenNum() const { return _screenNum; } protected: int _x, _y, _width, _height; unsigned int _screenNum; }; #if 0 /** single camera associated with a single full screen GraphicsWindow.*/ class OSGVIEWER_EXPORT ViewOnSingleScreen : public Config { public: ViewOnSingleScreen(unsigned int screenNum=0); ViewOnSingleScreen(const ViewOnSingleScreen& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgViewer,ViewOnSingleScreen); /** configure method that is overridden by Config subclasses.*/ virtual void configure(osgViewer::View& view); void setScreenNum(int sn) { _screenNum = sn; } int getScreenNum() const { return _screenNum; } protected: unsigned int _screenNum; }; /** spherical display using 6 slave cameras rendering the 6 sides of a cube map, and 7th camera doing distortion correction to present on a spherical display.*/ class OSGVIEWER_EXPORT ViewFor3DSphericalDisplay : public Config { public: ViewFor3DSphericalDisplay(double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image* intensityMap=0, const osg::Matrixd& projectorMatrix = osg::Matrixd()); ViewFor3DSphericalDisplay(const ViewFor3DSphericalDisplay& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgViewer,ViewOnSingleScreen); /** configure method that is overridden by Config subclasses.*/ virtual void configure(osgViewer::View& view); void setRadius(double r) { _radius = r; } double getRadius() const { return _radius; } void setCollar(double r) { _collar = r; } double getCollar() const { return _collar; } void setScreenNum(unsigned int n) { _screenNum = n; } unsigned int getScreenNum() const { return _screenNum; } void setIntensityMap(osg::Image* im) { _intensityMap = im; } osg::Image* getIntensityMap() const { return _intensityMap; } void setProjectionMatrix(const osg::Matrixd& m) { _intensityMap = m; } osg::Matrixd& getIntensityMap() const { return _intensityMap; } protected: double _radius; double _collar; unsigned int _screenNum; osg::ref_ref _intensityMap; const osg::Matrixd _projectorMatrix; }; /** spherical display by rendering main scene to a panoramic 2:1 texture and then doing distortion correction to present onto a spherical display.*/ class OSGVIEWER_EXPORT ViewForPanoramicSphericalDisplay : public Config { public: ViewForPanoramicSphericalDisplay(double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image* intensityMap=0, const osg::Matrixd& projectorMatrix = osg::Matrixd()); ViewForPanoramicSphericalDisplay(const ViewForPanoramicSphericalDisplay& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgViewer,ViewOnSingleScreen); /** configure method that is overridden by Config subclasses.*/ virtual void configure(osgViewer::View& view); void setRadius(double r) { _radius = r; } double getRadius() const { return _radius; } void setCollar(double r) { _collar = r; } double getCollar() const { return _collar; } void setScreenNum(unsigned int n) { _screenNum = n; } unsigned int getScreenNum() const { return _screenNum; } void setIntensityMap(osg::Image* im) { _intensityMap = im; } osg::Image* getIntensityMap() const { return _intensityMap; } void setProjectionMatrix(const osg::Matrixd& m) { _intensityMap = m; } osg::Matrixd& getIntensityMap() const { return _intensityMap; } protected: double _radius; double _collar; unsigned int _screenNum; osg::ref_ref _intensityMap; const osg::Matrixd _projectorMatrix; }; /** autostereoscopic Philips WoWvx display.*/ class OSGVIEWER_EXPORT ViewForWoWVxDisplay : public Config { public: ViewForWoWVxDisplay(); ViewForWoWVxDisplay(unsigned int screenNum, unsigned char wow_content, unsigned char wow_factor, unsigned char wow_offset, float wow_disparity_Zd, float wow_disparity_vz, float wow_disparity_M, float wow_disparity_C); ViewForWoWVxDisplay(const ViewForWoWVxDisplay& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgViewer,ViewForWoWVxDisplay); /** configure method that is overridden by Config subclasses.*/ virtual void configure(osgViewer::View& view); void setScreenNum(unsigned int n) { _screenNum = n; } unsigned int getScreenNum() const { return _screenNum; } void set(unsigned char c) { _wow_content = c; } double get() const { return _wow_content; } void set(unsigned char c) { _wow_factor = c; } double get() const { return _wow_factor; } void set(unsigned char c) { _wow_offset = c; } double get() const { return _wow_offset; } void setWowDisparityZD(float c) { _wow_disparity_Zd = c; } float getWowDisparityZD() const { return _wow_disparity_Zd; } void setWowDisparityVZ(float c) { _wow_disparity_vz = c; } float getWowDisparityVZ() const { return _wow_disparity_vz; } void setWowDisparityM(float c) { _wow_disparity_M = c; } float getWowDisparityM() const { return _wow_disparity_M; } void setWowDisparityC(float c) { _wow_disparity_C = c; } float getWowDisparityC() const { return _wow_disparity_C; } protected: unsigned int _screenNum; unsigned char _wow_content; unsigned char _wow_factor; unsigned char _wow_offset; float _wow_disparity_Zd; float _wow_disparity_vz; float _wow_disparity_M; float _wow_disparity_C; }; /** Configure view with DepthPartition.*/ class OSGVIEWER_EXPORT DepthPartition : public Config { public: DepthPartition(DepthPartitionSettings* dsp=0); DepthPartition(const ViewForWoWVxDisplay& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgViewer,DepthPartition); void setDepthPartionSettings(DepthPartitionSettings* dsp) const { _dps = dps; } const DepthPartitionSettings* getDepthPartionSettings() const { return _dps; } /** for setting up depth partitioning on the specified camera.*/ bool setUpDepthPartitionForCamera(osg::Camera* cameraToPartition, DepthPartitionSettings* dps=0); virtual void configure(osgViewer::View& view); protected: }; #endif } #endif