class SG_EXPORT osg::PolygonOffset

PolygonOffset - encapsulates the OpenGL glPolygonOffset state

Inheritance:


Public Methods

[more] PolygonOffset()
[more] PolygonOffset(float factor, float units)
[more] PolygonOffset(const PolygonOffset& po, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more] META_StateAttribute(osg, PolygonOffset, POLYGONOFFSET)
[more]virtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
[more]virtual bool getModeUsage(ModeUsage& usage) const
[more]inline void setFactor(float factor)
[more]inline float getFactor() const
[more]inline void setUnits(float units)
[more]inline float getUnits() const
[more]virtual void apply(State& state) const

Protected Fields

[more]float _factor
[more]float _units

Protected Methods

[more]virtual ~PolygonOffset()


Inherited from StateAttribute:

Public Classes

oenum Values
oenum Types
ostruct ModeUsage

Public Methods

ovirtual Object* cloneType() const
ovirtual Object* clone(const CopyOp&) const
ovirtual bool isSameKindAs(const Object* obj) const
ovirtual const char* libraryName() const
ovirtual const char* className() const
ovirtual Type getType() const
ovirtual bool isTextureAttribute() const
obool operator < (const StateAttribute& rhs) const
obool operator == (const StateAttribute& rhs) const
obool operator != (const StateAttribute& rhs) const
ovirtual void compileGLObjects(State&) const
ovirtual void releaseGLObjects(State* =0) const

Public

otypedef GLenum GLMode
otypedef unsigned int GLModeValue
otypedef unsigned int OverrideValue
otypedef unsigned int Type


Inherited from Object:

Public Classes

oenum DataVariance

Public Methods

oinline void setDataVariance(DataVariance dv)
oinline DataVariance getDataVariance() const
oinline void setUserData(Referenced* obj)
oinline Referenced* getUserData()
oinline const Referenced* getUserData() const

Protected Fields

oDataVariance _dataVariance
oref_ptr<Referenced> _userData


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (const Referenced&)
ostatic void setDeleteHandler(DeleteHandler* handler)
ostatic DeleteHandler* getDeleteHandler()
oinline void ref() const
oinline void unref_nodelete() const
oinline int referenceCount() const
oinline void unref() const

Protected Fields

omutable OpenThreads::Mutex _refMutex
omutable int _refCount


Documentation

PolygonOffset - encapsulates the OpenGL glPolygonOffset state
o PolygonOffset()

o PolygonOffset(float factor, float units)

o PolygonOffset(const PolygonOffset& po, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

o META_StateAttribute(osg, PolygonOffset, POLYGONOFFSET)

ovirtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs

ovirtual bool getModeUsage(ModeUsage& usage) const

oinline void setFactor(float factor)

oinline float getFactor() const

oinline void setUnits(float units)

oinline float getUnits() const

ovirtual void apply(State& state) const

ovirtual ~PolygonOffset()

ofloat _factor

ofloat _units


This class has no child classes.

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