/* -*-c++-*- * Copyright (C) 2009 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. * * Authors: * Cedric Pinson */ #ifndef OSGANIMATION_BONEMAP_VISITOR_H #define OSGANIMATION_BONEMAP_VISITOR_H 1 #include #include #include namespace osgAnimation { class OSGANIMATION_EXPORT BoneMapVisitor : public osg::NodeVisitor { public: META_NodeVisitor("osgAnimation","BoneMapVisitor") BoneMapVisitor(); void apply(osg::Node&); void apply(osg::Transform& node); const Bone::BoneMap& getBoneMap() const; protected: Bone::BoneMap _map; }; } #endif