/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * Copyright (C) 2014 Pawel Ksiezopolski * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. * */ #include "ShapeToGeometry.h" #include osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints) { osg::Geode *geode = new osg::Geode; geode->addDrawable( osg::convertShapeToGeometry(shape,hints) ); return geode; } osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints, const osg::Vec4& color) { osg::Geode *geode = new osg::Geode; geode->addDrawable( osg::convertShapeToGeometry(shape,hints,color) ); return geode; }