/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGDB_READERWRITER #define OSGDB_READERWRITER 1 #include #include #include #include #include #include #include namespace osgDB { class Archive; /** List of directories to search through which searching for files. */ typedef std::deque FilePathList; // forward declare class Options; /** Pure virtual base class for reading and writing of non native formats. */ class OSGDB_EXPORT ReaderWriter : public osg::Object { public: ReaderWriter(): osg::Object(true) {} ReaderWriter(const ReaderWriter& rw,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY): osg::Object(rw,copyop) {} virtual ~ReaderWriter(); META_Object(osgDB,ReaderWriter); typedef std::map FormatDescriptionMap; typedef std::list FeatureList; /** Return which protocols are supported by ReaderWriter. */ virtual const FormatDescriptionMap& supportedProtocols() const { return _supportedProtocols; } /** Return which list of file extensions supported by ReaderWriter. */ virtual const FormatDescriptionMap& supportedExtensions() const { return _supportedExtensions; } /** Return which list of file extensions supported by ReaderWriter. */ virtual const FormatDescriptionMap& supportedOptions() const { return _supportedOptions; } /** Return true if ReaderWriter accepts specified file extension.*/ virtual bool acceptsExtension(const std::string& /*extension*/) const; virtual bool acceptsProtocol(const std::string& protocol) const; /// Bit mask for setting up which feature types are available for read and/or write enum Features { FEATURE_NONE = 0, FEATURE_READ_OBJECT = 1<<0, FEATURE_READ_IMAGE = 1<<1, FEATURE_READ_HEIGHT_FIELD = 1<<2, FEATURE_READ_NODE = 1<<3, FEATURE_READ_SHADER = 1<<4, FEATURE_WRITE_OBJECT = 1<<5, FEATURE_WRITE_IMAGE = 1<<6, FEATURE_WRITE_HEIGHT_FIELD = 1<<7, FEATURE_WRITE_NODE = 1<<8, FEATURE_WRITE_SHADER = 1<<9, FEATURE_ALL = FEATURE_READ_OBJECT | FEATURE_READ_IMAGE | FEATURE_READ_HEIGHT_FIELD | FEATURE_READ_NODE | FEATURE_READ_SHADER | FEATURE_WRITE_OBJECT | FEATURE_WRITE_IMAGE | FEATURE_WRITE_HEIGHT_FIELD | FEATURE_WRITE_NODE | FEATURE_WRITE_SHADER }; /** Return available features*/ virtual Features supportedFeatures() const; /** Return feature as string */ static FeatureList featureAsString(Features feature); class OSGDB_EXPORT ReadResult { public: enum ReadStatus { NOT_IMPLEMENTED, //!< read*() method not implemented in concrete ReaderWriter. FILE_NOT_HANDLED, //!< File is not appropriate for this file reader, due to some incompatibility, but *not* a read error. FILE_NOT_FOUND, //!< File could not be found or could not be read. ERROR_IN_READING_FILE, //!< File found, loaded, but an error was encountered during processing. FILE_LOADED, //!< File successfully found, loaded, and converted into osg. FILE_LOADED_FROM_CACHE, //!< File found in cache and returned. FILE_REQUESTED, //!< Asynchronous file read has been requested, but returning immediately, keep polling plugin until file read has been completed. INSUFFICIENT_MEMORY_TO_LOAD //!< File found but not loaded because estimated required memory surpasses available memory. }; ReadResult(ReadStatus status=FILE_NOT_HANDLED):_status(status) {} ReadResult(const std::string& m):_status(ERROR_IN_READING_FILE),_message(m) {} ReadResult(osg::Object* obj, ReadStatus status=FILE_LOADED):_status(status),_object(obj) {} ReadResult(const ReadResult& rr):_status(rr._status),_message(rr._message),_object(rr._object) {} ReadResult& operator = (const ReadResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message;_object=rr._object; return *this; } bool operator < (const ReadResult& rhs) const { return _status < rhs._status; } osg::Object* getObject(); osg::Image* getImage(); osg::HeightField* getHeightField(); osg::Node* getNode(); osgDB::Archive* getArchive(); osg::Shader* getShader(); bool validObject() { return _object.valid(); } bool validImage() { return getImage()!=0; } bool validHeightField() { return getHeightField()!=0; } bool validNode() { return getNode()!=0; } bool validArchive() { return getArchive()!=0; } bool validShader() { return getShader()!=0; } osg::Object* takeObject(); osg::Image* takeImage(); osg::HeightField* takeHeightField(); osg::Node* takeNode(); osgDB::Archive* takeArchive(); osg::Shader* takeShader(); std::string& message() { return _message; } const std::string& message() const { return _message; } ReadStatus status() const { return _status; } bool success() const { return _status==FILE_LOADED || _status==FILE_LOADED_FROM_CACHE ; } bool loadedFromCache() const { return _status==FILE_LOADED_FROM_CACHE; } bool error() const { return _status==ERROR_IN_READING_FILE; } bool notHandled() const { return _status==FILE_NOT_HANDLED || _status==NOT_IMPLEMENTED; } bool notFound() const { return _status==FILE_NOT_FOUND; } bool notEnoughMemory() const { return _status==INSUFFICIENT_MEMORY_TO_LOAD; } protected: ReadStatus _status; std::string _message; osg::ref_ptr _object; }; class WriteResult { public: enum WriteStatus { NOT_IMPLEMENTED, //!< write*() method not implemented in concrete ReaderWriter. FILE_NOT_HANDLED, ERROR_IN_WRITING_FILE, FILE_SAVED }; WriteResult(WriteStatus status=FILE_NOT_HANDLED):_status(status) {} WriteResult(const std::string& m):_status(ERROR_IN_WRITING_FILE),_message(m) {} WriteResult(const WriteResult& rr):_status(rr._status),_message(rr._message) {} WriteResult& operator = (const WriteResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message; return *this; } bool operator < (const WriteResult& rhs) const { return _status < rhs._status; } std::string& message() { return _message; } const std::string& message() const { return _message; } WriteStatus status() const { return _status; } bool success() const { return _status==FILE_SAVED; } bool error() const { return _status==ERROR_IN_WRITING_FILE; } bool notHandled() const { return _status==FILE_NOT_HANDLED || _status==NOT_IMPLEMENTED; } protected: WriteStatus _status; std::string _message; }; enum ArchiveStatus { READ, WRITE, CREATE }; typedef osgDB::Options Options; /** Determine if a file exists, normally the default implementation will be appropiate for local file access * but with plugins like the libcurl based one it will return true if the file is accessible at the server. */ virtual bool fileExists(const std::string& filename, const Options* options) const; /** Open an archive for reading, writing, or to create an empty archive for writing to.*/ virtual ReadResult openArchive(const std::string& /*fileName*/,ArchiveStatus, unsigned int =4096, const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } /** Open an archive for reading.*/ virtual ReadResult openArchive(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readHeightField(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readShader(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeShader(const osg::Shader& /*shader*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual ReadResult readObject(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readImage(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readHeightField(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readNode(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual ReadResult readShader(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); } virtual WriteResult writeObject(const osg::Object& /*obj*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeImage(const osg::Image& /*image*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeNode(const osg::Node& /*node*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); } virtual WriteResult writeShader(const osg::Shader& /*shader*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); } /** Specify fmt string as a supported protocol. * Please note, this method should usually only be used internally by subclasses of ReaderWriter, Only in special cases * will a ReaderWriter implementation be able to handle a protocol format that it wasn't originally designed for. * To know whether it's safe to inject a new protocol format into an existing ReaderWriter you will need to review * the source code and dependencies of that ReaderWriter. */ void supportsProtocol(const std::string& fmt, const std::string& description); /** Specify ext string as a supported file extension. * Please note, this method should usually only be used internally by subclasses of ReaderWriter. Only in special cases * will a ReaderWriter implementation be able to handle a file extension that it wasn't originally designed for. * To know whether it's safe to inject a new file extension into an existing ReaderWriter you will need to review the * the source code and dependencies of that ReaderWriter. */ void supportsExtension(const std::string& ext, const std::string& description); /** Specify option string as a supported option string. * Please note, this should usually only be used internally by subclasses of ReaderWriter. */ void supportsOption(const std::string& opt, const std::string& description); protected: FormatDescriptionMap _supportedProtocols; FormatDescriptionMap _supportedExtensions; FormatDescriptionMap _supportedOptions; }; } #endif // OSGDB_READERWRITER