#!/bin/bash #!/bin/sh ##################################################################### # Author: Eric Wing # # This is a stripped down version of my original Build_OSG_OSX.sh # script. This just copies all the already built binaries # into a structure that is near-ready for distribution. # # Usage: You should run this from the directory above the 3-projects # ("AnyDirectory" in the picture below) # bash OpenSceneGraph/Xcode/Misc/ArrangeDMG.sh # # The Xcode projects were designed so all three projects could be # built without any configuration or installation on the users end # if the directory structure followed this simple layout: # # AnyDirectory/ # OpenThreads/ # Xcode/ # OpenThreads/ # OpenThreads.xcode # OpenSceneGraph/ # Xcode/ # OpenSceneGraph/ # OpenSceneGraph.xcode # # Simply put, the root directories for the 3 projects must be at the # same level. If you placed my Xcode tarball for each of 3 projects in # each of the project's respective root directories, my projects should # extract themselves in the correct layout when you double click the # tarballs. # # You may place this script and run it from the same directory level # that OpenThreads and OpenSceneGraph exist in. # ##################################################################### # CpMac is deprecated now that cp works properly in Tiger #COPY="/Developer/Tools/CpMac -r" COPY="/bin/cp -R" #COPY="mv -f" #BUILDACTION="clean build" CONFIGURATION="Deployment" GDAL_LOCATION="/Library/Frameworks" # Clean up from previous builds? echo "Deleteing PackageDir to begin anew" rm -rf PackageDir #rm -f OpenSceneGraph.dmg # Make a directory that will hold all the things to be distributed. mkdir -p PackageDir # Make a subdirectory in PackageDir that will hold all the Frameworks mkdir -p PackageDir/Frameworks # Make a subdirectory in PackageDir that will hold all the osgPlugins mkdir -p PackageDir/PlugIns mkdir -p PackageDir/Examples mkdir -p PackageDir/XcodeTemplates mkdir -p PackageDir/Resources # Everything should be built now. Move all the things to be distrubuted # to the PackageDir with the appropriate layout. echo "Copying Frameworks..." $COPY OpenThreads/Xcode/OpenThreads/build/$CONFIGURATION/OpenThreads.framework PackageDir/Frameworks $COPY OpenSceneGraph/Xcode/OpenSceneGraph/build/$CONFIGURATION/osg*.framework PackageDir/Frameworks/ # Copy the gdal framework $COPY $GDAL_LOCATION/gdal.framework PackageDir/Frameworks echo "Copying PlugIns..." $COPY OpenSceneGraph/Xcode/OpenSceneGraph/build/$CONFIGURATION/*.so PackageDir/PlugIns/ echo "Copying Examples..." $COPY OpenSceneGraph/Xcode/OpenSceneGraph/build/$CONFIGURATION/*.app PackageDir/Examples/ echo "Copying Xcode templates..." $COPY OpenSceneGraph/Xcode/XcodeTemplates PackageDir # If we are in CVS, all the CVS junk got copied in so we need to remove it find -d PackageDir/XcodeTemplates -name CVS -exec rm -rf {} \; echo "Copying License and ReadMe files..." $COPY OpenThreads/COPYING.txt PackageDir/LICENSE_OpenThreads.txt $COPY OpenSceneGraph/LICENSE.txt PackageDir/LICENSE_OSG.txt $COPY OpenSceneGraph/Xcode/OSX_OSG_README.rtf PackageDir # Sorry, I think this is bourne only echo "Setting up symbolic links for the .app's..." (cd PackageDir/Examples for file in *.app; do # echo ${file} (cd "$file/Contents"; \ ln -s ../../../Frameworks/ Frameworks; \ ln -s ../../../PlugIns/ PlugIns; \ ln -s ../../../Resources/ Resources; ) done ) #echo "" # Not sure how to find the OSG data, so it has to be done manually # Would Spotlight help? echo "Next, you must (manually) copy all the OSG-data to PackageDir/Resources and the LICENCE_GDAL.rtf to PackageDir." echo "Looking up location for OpenSceneGraph-Data" #/usr/bin/perl OpenSceneGraph/Xcode/Misc/FindOSGData.pl /usr/bin/perl OpenSceneGraph/Xcode/Misc/FindOSGData.pl --single echo "Looking up location for LICENSE_GDAL.rtf" /usr/bin/perl OpenSceneGraph/Xcode/Misc/FindOSGData.pl --single LICENSE_GDAL.rtf echo "After you copy the remaining resources, you will want to package up the DMG. You can use the following line as the basis:" echo "hdiutil create -ov -fs HFS+ -volname OpenSceneGraph -srcfolder PackageDir OpenSceneGraph.dmg" # Now we want to package up everything into a .dmg #hdiutil create -ov -fs HFS+ -volname OpenSceneGraph -srcfolder PackageDir OpenSceneGraph.dmg