/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGSIM_LIGHTPOINTDRAWABLE #define OSGSIM_LIGHTPOINTDRAWABLE 1 #include #include #include #include #include #include #include #include #include #include namespace osgSim { class OSGSIM_EXPORT LightPointDrawable : public osg::Drawable { public : LightPointDrawable(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ LightPointDrawable(const LightPointDrawable&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); virtual osg::Object* cloneType() const { return new LightPointDrawable(); } virtual osg::Object* clone(const osg::CopyOp&) const { return new LightPointDrawable(); } virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast(obj)!=NULL; } virtual const char* className() const { return "LightPointDrawable"; } //typedef std::pair ColorPosition; struct ColorPosition { unsigned int first; osg::Vec3 second; ColorPosition() {} ColorPosition(unsigned int f,const osg::Vec3& s):first(f),second(s) {} }; void reset(); inline unsigned int asRGBA(const osg::Vec4& color) const { return _endian==osg::BigEndian?color.asABGR():color.asRGBA(); } inline void addOpaqueLightPoint(unsigned int pointSize,const osg::Vec3& position,const osg::Vec4& color) { if (pointSize>=_sizedOpaqueLightPointList.size()) _sizedOpaqueLightPointList.resize(pointSize+1); _sizedOpaqueLightPointList[pointSize].push_back(ColorPosition(asRGBA(color),position)); } inline void addAdditiveLightPoint(unsigned int pointSize,const osg::Vec3& position,const osg::Vec4& color) { if (pointSize>=_sizedAdditiveLightPointList.size()) _sizedAdditiveLightPointList.resize(pointSize+1); _sizedAdditiveLightPointList[pointSize].push_back(ColorPosition(asRGBA(color),position)); } inline void addBlendedLightPoint(unsigned int pointSize,const osg::Vec3& position,const osg::Vec4& color) { if (pointSize>=_sizedBlendedLightPointList.size()) _sizedBlendedLightPointList.resize(pointSize+1); _sizedBlendedLightPointList[pointSize].push_back(ColorPosition(asRGBA(color),position)); } /** draw LightPoints. */ virtual void drawImplementation(osg::RenderInfo& renderInfo) const; void setSimulationTime(double time) { _simulationTime = time; _simulationTimeInterval = 0.0; } void updateSimulationTime(double time) { _simulationTimeInterval = osg::clampAbove(time-_simulationTime,0.0); _simulationTime = time; } double getSimulationTime() const { return _simulationTime; } double getSimulationTimeInterval() const { return _simulationTimeInterval; } virtual osg::BoundingBox computeBound() const; protected: virtual ~LightPointDrawable() {} osg::Endian _endian; double _simulationTime; double _simulationTimeInterval; typedef std::vector LightPointList; typedef std::vector SizedLightPointList; SizedLightPointList _sizedOpaqueLightPointList; SizedLightPointList _sizedAdditiveLightPointList; SizedLightPointList _sizedBlendedLightPointList; osg::ref_ptr _depthOff; osg::ref_ptr _depthOn; osg::ref_ptr _blendOne; osg::ref_ptr _blendOneMinusSrcAlpha; osg::ref_ptr _colorMaskOff; }; } #endif