Base class from providing referencing counted objects
Inheritance:
Public Methods
-
Referenced()
-
Referenced(const Referenced&)
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inline Referenced& operator = (Referenced&)
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inline void ref() const
- increment the reference count by one, indicating that this object has another pointer which is referencing it
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inline void unref() const
- decrement the reference count by one, indicating that a pointer to this object is referencing it.
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inline void unref_nodelete() const
- decrement the reference count by one, indicating that a pointer to this object is referencing it.
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inline const int referenceCount() const
- return the number pointers currently referencing this object.
Protected Fields
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mutable int _refCount
Protected Methods
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virtual ~Referenced()
Documentation
Base class from providing referencing counted objects
- Referenced()
- Referenced(const Referenced&)
- inline Referenced& operator = (Referenced&)
- inline void ref() const
- increment the reference count by one, indicating that
this object has another pointer which is referencing it
- inline void unref() const
- decrement the reference count by one, indicating that
a pointer to this object is referencing it. If the
reference count goes to zero, it is assumed that this object
is no longer referenced and is automatically deleted.
- inline void unref_nodelete() const
- decrement the reference count by one, indicating that
a pointer to this object is referencing it. However, do
not delete it, even if ref count goes to 0. Warning, unref_nodelete()
should only be called if the user knows exactly who will
be resonsible for, one should prefer unref() over unref_nodelete()
as the later can lead to memory leaks.
- inline const int referenceCount() const
- return the number pointers currently referencing this object.
- virtual ~Referenced()
- mutable int _refCount
- Direct child classes:
- Statistics
State
Object
NodeVisitor
NodeCallback
LineSegment
ImpostorSpriteManager
FrameStamp
DisplaySettings
Camera
AnimationPath
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