class OSGSIM_EXPORT osgSim::ElevationRange


Inheritance:


Public Methods

[more] ElevationRange()
[more]void setElevationRange(float minElevation, float maxElevation, float fadeAngle=0.0f)
[more]float getMinElevation() const
[more]float getMaxElevation() const
[more]float getFadeAngle() const
[more]inline float elevationSector(const osg::Vec3& eyeLocal) const

Protected Fields

[more]float _cosMinElevation
[more]float _cosMinFadeElevation
[more]float _cosMaxElevation
[more]float _cosMaxFadeElevation


Documentation

o ElevationRange()

ovoid setElevationRange(float minElevation, float maxElevation, float fadeAngle=0.0f)

ofloat getMinElevation() const

ofloat getMaxElevation() const

ofloat getFadeAngle() const

oinline float elevationSector(const osg::Vec3& eyeLocal) const

ofloat _cosMinElevation

ofloat _cosMinFadeElevation

ofloat _cosMaxElevation

ofloat _cosMaxFadeElevation


Direct child classes:
ElevationSector
AzimElevationSector

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