/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef SDLINTEGRATION #define SDLINTEGRATION #include #include #include #include #include class SDLIntegration { public: SDLIntegration(); ~SDLIntegration(); typedef std::vector ValueList; typedef std::map ButtonMap; void update(osgViewer::Viewer& viewer); void addMouseButtonMapping(int joystickButton, int mouseButton) { _mouseButtonMap[joystickButton] = mouseButton; } int getMouseButtonMapping(int joystickButton) { ButtonMap::const_iterator itr = _mouseButtonMap.find(joystickButton); if (itr != _mouseButtonMap.end()) return itr->second; else return -1; } void addKeyMapping(int joystickButton, int key) { _keyMap[joystickButton] = key; } int getKeyMapping(int joystickButton) { ButtonMap::const_iterator itr = _keyMap.find(joystickButton); if (itr != _keyMap.end()) return itr->second; else return -1; } protected: void capture(ValueList& axisValues, ValueList& buttonValues) const; SDL_Joystick* _joystick; int _numAxes; int _numBalls; int _numHats; int _numButtons; bool _verbose; ValueList _axisValues; ValueList _buttonValues; ButtonMap _mouseButtonMap; ButtonMap _keyMap; }; #endif