/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This application is open source and may be redistributed and/or modified * freely and without restriction, both in commericial and non commericial applications, * as long as this copyright notice is maintained. * * This application is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include #include #include #include static Producer::CameraConfig *BuildConfig(void) { #define TWO_SEPERATE_WINDOWS #ifdef TWO_SEPERATE_WINDOWS Producer::RenderSurface *rs1 = new Producer::RenderSurface; rs1->setScreenNum(0); rs1->setWindowName("osgwindows"); //rs1->useBorder(false); rs1->setWindowRectangle(0,0,640,480); Producer::Camera *camera1 = new Producer::Camera; camera1->setRenderSurface(rs1); camera1->setOffset( 1.0, 0.0 ); Producer::RenderSurface *rs2 = new Producer::RenderSurface; rs2->setScreenNum(0); rs2->setWindowName("osgwindows"); //rs2->useBorder(false); rs2->setWindowRectangle(640,0,640,480); Producer::Camera *camera2 = new Producer::Camera; camera2->setRenderSurface(rs2); camera2->setOffset( -1.0, 0.0 ); rs1->setInputRectangle( Producer::RenderSurface::InputRectangle(0.0,0.5,0.0,1.0)); rs2->setInputRectangle( Producer::RenderSurface::InputRectangle(0.5,1.0,0.0,1.0)); Producer::InputArea *ia = new Producer::InputArea; ia->addRenderSurface(rs1); ia->addRenderSurface(rs2); Producer::CameraConfig *cfg = new Producer::CameraConfig; cfg->addCamera("Camera 1",camera1); cfg->addCamera("Camera 2", camera2); cfg->setInputArea(ia); return cfg; #else // one window with four camera's. Producer::Camera* pcam1 = new Producer::Camera (); pcam1->setProjectionRectangle (0.0f, 0.5f, 0.5f, 1.0f); Producer::Camera* pcam2 = new Producer::Camera (); pcam2->setRenderSurface (pcam1->getRenderSurface ()); pcam2->setProjectionRectangle (0.5f, 1.0f, 0.5f, 1.0f); Producer::Camera* pcam3 = new Producer::Camera (); pcam3->setRenderSurface (pcam1->getRenderSurface ()); pcam3->setProjectionRectangle (0.0f, 0.5f, 0.0f, 0.5f); Producer::Camera* pcam4 = new Producer::Camera (); pcam4->setRenderSurface (pcam1->getRenderSurface ()); pcam4->setProjectionRectangle (0.5f, 1.0f, 0.0f, 0.5f); Producer::CameraConfig *cfg = new Producer::CameraConfig; cfg->addCamera("Camera 1",pcam1); cfg->addCamera("Camera 2",pcam2); cfg->addCamera("Camera 3",pcam3); cfg->addCamera("Camera 4",pcam4); return cfg; #endif } int main( int argc, char **argv ) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); // set up the usage document, in case we need to print out how to use this program. arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrate hows to set up programitically a Producer::CameraConfig and use it to set up multiple window views."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); // construct the viewer. osgProducer::Viewer viewer(BuildConfig()); // set up the value with sensible default event handlers. viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); // get details on keyboard and mouse bindings used by the viewer. viewer.getUsage(*arguments.getApplicationUsage()); // if user request help write it out to cout. if (arguments.read("-h") || arguments.read("--help")) { arguments.getApplicationUsage()->write(std::cout); return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } if (arguments.argc()<=1) { arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); return 1; } // read the scene from the list of file specified commandline args. osg::ref_ptr loadedModel = osgDB::readNodeFiles(arguments); // if no model has been successfully loaded report failure. if (!loadedModel) { std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; return 1; } // optimize the scene graph, remove rendundent nodes and state etc. osgUtil::Optimizer optimizer; optimizer.optimize(loadedModel.get()); // set the scene to render viewer.setSceneData(loadedModel.get()); // create the windows and run the threads. viewer.realize(); while( !viewer.done() ) { // wait for all cull and draw threads to complete. viewer.sync(); // update the scene by traversing it with the the update visitor which will // call all node update callbacks and animations. viewer.update(); // fire off the cull and draw traversals of the scene. viewer.frame(); } // wait for all cull and draw threads to complete before exit. viewer.sync(); // run a clean up frame to delete all OpenGL objects. viewer.cleanup_frame(); // wait for all the clean up frame to complete. viewer.sync(); return 0; }