PolygonOffset - encapsulates the OpenGL glPolygonOffset state
Inheritance:
Public Methods
-
PolygonOffset()
-
PolygonOffset(const PolygonOffset& po, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
-
META_StateAttribute(PolygonOffset, POLYGONOFFSET)
-
virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
-
virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
-
inline void setFactor(const float factor)
-
inline const float getFactor() const
-
inline void setUnits(const float units)
-
inline const float getUnits() const
-
virtual void apply(State& state) const
Protected Fields
-
float _factor
-
float _units
Protected Methods
-
virtual ~PolygonOffset()
Public Methods
-
virtual Object* cloneType() const
-
virtual Object* clone(const CopyOp&) const
-
virtual bool isSameKindAs(const Object* obj) const
-
virtual const char* className() const
-
virtual const Type getType() const
-
bool operator < (const StateAttribute& rhs) const
-
bool operator == (const StateAttribute& rhs) const
-
bool operator != (const StateAttribute& rhs) const
-
virtual void compile(State&) const
Public Members
-
typedef GLenum GLMode
-
typedef unsigned int GLModeValue
-
typedef unsigned int OverrideValue
-
enum Values
-
typedef unsigned int Type
-
enum Types
Inherited from Object:
Public Methods
-
inline Referenced& operator = (Referenced&)
-
inline void ref() const
-
inline void unref() const
-
inline const int referenceCount() const
Protected Fields
-
mutable int _refCount
Documentation
PolygonOffset - encapsulates the OpenGL glPolygonOffset state
- PolygonOffset()
- PolygonOffset(const PolygonOffset& po, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- META_StateAttribute(PolygonOffset, POLYGONOFFSET)
- virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
- virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
- inline void setFactor(const float factor)
- inline const float getFactor() const
- inline void setUnits(const float units)
- inline const float getUnits() const
- virtual void apply(State& state) const
- virtual ~PolygonOffset()
- float _factor
- float _units
- This class has no child classes.
Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.