class SG_EXPORT osg::PolygonOffset

PolygonOffset - encapsulates the OpenGL glPolygonOffset state

Inheritance:


Public Methods

[more] PolygonOffset()
[more] PolygonOffset(const PolygonOffset& po, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more] META_StateAttribute(PolygonOffset, POLYGONOFFSET)
[more]virtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
[more]virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
[more]inline void setFactor(const float factor)
[more]inline const float getFactor() const
[more]inline void setUnits(const float units)
[more]inline const float getUnits() const
[more]virtual void apply(State& state) const

Protected Fields

[more]float _factor
[more]float _units

Protected Methods

[more]virtual ~PolygonOffset()


Inherited from StateAttribute:

Public Methods

ovirtual Object* cloneType() const
ovirtual Object* clone(const CopyOp&) const
ovirtual bool isSameKindAs(const Object* obj) const
ovirtual const char* className() const
ovirtual const Type getType() const
obool operator < (const StateAttribute& rhs) const
obool operator == (const StateAttribute& rhs) const
obool operator != (const StateAttribute& rhs) const
ovirtual void compile(State&) const

Public Members

otypedef GLenum GLMode
otypedef unsigned int GLModeValue
otypedef unsigned int OverrideValue
oenum Values
otypedef unsigned int Type
oenum Types


Inherited from Object:


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
oinline void ref() const
oinline void unref() const
oinline const int referenceCount() const

Protected Fields

omutable int _refCount


Documentation

PolygonOffset - encapsulates the OpenGL glPolygonOffset state
o PolygonOffset()

o PolygonOffset(const PolygonOffset& po, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

o META_StateAttribute(PolygonOffset, POLYGONOFFSET)

ovirtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs

ovirtual void setStateSetModes(StateSet& ds, const GLModeValue value) const

oinline void setFactor(const float factor)

oinline const float getFactor() const

oinline void setUnits(const float units)

oinline const float getUnits() const

ovirtual void apply(State& state) const

ovirtual ~PolygonOffset()

ofloat _factor

ofloat _units


This class has no child classes.

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