class SG_EXPORT osg::LineStipple


Inheritance:


Public Methods

[more] LineStipple()
[more] LineStipple(const LineStipple& lw, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more] META_StateAttribute(LineStipple, LINESTIPPLE)
[more]virtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
[more]virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
[more]void setFactor(const int factor)
[more]inline const int getFactor() const
[more]void setPattern(const unsigned short pattern)
[more]inline const unsigned short getPattern() const
[more]virtual void apply(State& state) const

Protected Fields

[more]int _factor
[more]unsigned short _pattern

Protected Methods

[more]virtual ~LineStipple()


Inherited from StateAttribute:

Public Methods

ovirtual Object* cloneType() const
ovirtual Object* clone(const CopyOp&) const
ovirtual bool isSameKindAs(const Object* obj) const
ovirtual const char* className() const
ovirtual const Type getType() const
obool operator < (const StateAttribute& rhs) const
obool operator == (const StateAttribute& rhs) const
obool operator != (const StateAttribute& rhs) const
ovirtual void compile(State&) const

Public Members

otypedef GLenum GLMode
otypedef unsigned int GLModeValue
otypedef unsigned int OverrideValue
oenum Values
otypedef unsigned int Type
oenum Types


Inherited from Object:


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
oinline void ref() const
oinline void unref() const
oinline const int referenceCount() const

Protected Fields

omutable int _refCount


Documentation

o LineStipple()

o LineStipple(const LineStipple& lw, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

o META_StateAttribute(LineStipple, LINESTIPPLE)

ovirtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs

ovirtual void setStateSetModes(StateSet& ds, const GLModeValue value) const

ovoid setFactor(const int factor)

oinline const int getFactor() const

ovoid setPattern(const unsigned short pattern)

oinline const unsigned short getPattern() const

ovirtual void apply(State& state) const

ovirtual ~LineStipple()

oint _factor

ounsigned short _pattern


This class has no child classes.

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