Public Classes
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enum BlendingMode
Public Fields
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bool _on
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osg::Vec3 _position
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osg::Vec4 _color
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float _intensity
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float _radius
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osg::ref_ptr<Sector> _sector
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osg::ref_ptr<BlinkSequence> _blinkSequence
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BlendingMode _blendingMode
Public Methods
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LightPoint()
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LightPoint(const osg::Vec3& position, const osg::Vec4& color)
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LightPoint(bool on, const osg::Vec3& position, const osg::Vec4& color, float intensity=1.0f, float radius=1.0f, Sector* sector=0, BlinkSequence* blinkSequence=0, BlendingMode blendingMode=BLENDED)
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LightPoint(const LightPoint& lp)
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LightPoint& operator = (const LightPoint& lp)
Documentation
- enum BlendingMode
- ADDITIVE
- BLENDED
- LightPoint()
- LightPoint(const osg::Vec3& position, const osg::Vec4& color)
- LightPoint(bool on, const osg::Vec3& position, const osg::Vec4& color, float intensity=1.0f, float radius=1.0f, Sector* sector=0, BlinkSequence* blinkSequence=0, BlendingMode blendingMode=BLENDED)
- LightPoint(const LightPoint& lp)
- LightPoint& operator = (const LightPoint& lp)
- bool _on
- osg::Vec3 _position
- osg::Vec4 _color
- float _intensity
- float _radius
- osg::ref_ptr<Sector> _sector
- osg::ref_ptr<BlinkSequence> _blinkSequence
- BlendingMode _blendingMode
- This class has no child classes.
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