#include #include #include class EscapeHandler : public osgGA::GUIEventHandler { public: EscapeHandler() {} bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa) { if (ea.getHandled()) return false; switch(ea.getEventType()) { case(osgGA::GUIEventAdapter::KEYUP): { if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Escape) { osgViewer::View* view = dynamic_cast(&aa); if (view) view->getViewerBase()->setDone(true); return true; } } default: return false; } return false; } }; int main(int argc,char** argv) { osg::ArgumentParser arguments(&argc, argv); osgViewer::Viewer viewer(arguments); osgWidget::GeometryHints hints(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(1.0f,0.0f,0.0f), osg::Vec3(0.0f,0.0f,1.0f), osg::Vec4(1.0f,1.0f,1.0f,1.0f), osgWidget::GeometryHints::RESIZE_HEIGHT_TO_MAINTAINCE_ASPECT_RATIO); osg::ref_ptr group = new osg::Group; for(int i=1; i vncClient = new osgWidget::VncClient; if (vncClient->connect(arguments[i], hints)) { group->addChild(vncClient.get()); hints.position.x() += 1.1f; } } } viewer.setSceneData(group.get()); viewer.addEventHandler(new osgViewer::StatsHandler); // add a custom escape handler, but disable the standard viewer one to enable the vnc images to handle // the escape without it getting caught by the viewer. viewer.addEventHandler(new EscapeHandler); viewer.setKeyEventSetsDone(0); return viewer.run(); }