/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * Copyright (C) 2014 Pawel Ksiezopolski * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. * */ #ifndef SHAPE_TO_GEOMETRY #define SHAPE_TO_GEOMETRY 1 #include #include #include osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints); osg::Geode* convertShapeToGeode(const osg::Shape& shape, const osg::TessellationHints* hints, const osg::Vec4& color); #endif