#include "osg/CoordinateSystemNode" #include "osgDB/Registry" #include "osgDB/Input" #include "osgDB/Output" using namespace osg; using namespace osgDB; // forward declare functions to use later. bool CoordinateSystemNode_readLocalData(Object& obj, Input& fr); bool CoordinateSystemNode_writeLocalData(const Object& obj, Output& fw); // register the read and write functions with the osgDB::Registry. RegisterDotOsgWrapperProxy g_CoordinateSystemNodeProxy ( new osg::CoordinateSystemNode, "CoordinateSystemNode", "Object Node CoordinateSystemNode Group", &CoordinateSystemNode_readLocalData, &CoordinateSystemNode_writeLocalData ); bool CoordinateSystemNode_readLocalData(Object& obj, Input& fr) { bool iteratorAdvanced = false; CoordinateSystemNode& csn = static_cast(obj); if (fr.matchSequence("Format %s")) { const char* str = fr[1].getStr(); if (str) csn.setFormat(str); iteratorAdvanced = true; fr+=2; } if (fr.matchSequence("CoordinateSystem %s")) { const char* str = fr[1].getStr(); if (str) csn.setCoordinateSystem(str); iteratorAdvanced = true; fr+=2; } static ref_ptr s_ellipsoidModel = new EllipsoidModel; EllipsoidModel* em = static_cast(fr.readObjectOfType(*s_ellipsoidModel)); if (em) csn.setEllipsoidModel(em); return iteratorAdvanced; } bool CoordinateSystemNode_writeLocalData(const Object& obj, Output& fw) { const CoordinateSystemNode& csn = static_cast(obj); fw.indent()<<"Format "<