/* -*-c++-*- * Copyright (C) 2008 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGANIMATION_ASSERT_H #define OSGANIMATION_ASSERT_H #include #include #include namespace osgAnimation { struct ThrowAssert : public std::exception { virtual const char* what() const throw () { return mMsg.c_str();} std::string mMsg; ThrowAssert(const std::string& msg, const char* file, int line ) { std::stringstream ss; ss << "Assert (" << msg << ") in file " << file << " at line " << line; mMsg = ss.str(); } ThrowAssert() {} virtual ~ThrowAssert() throw () {} }; } #ifdef OSGANIMATION_ASSERT_THROW #define OSGANIMATION_ASSERT(a) if (!(a)) throw osgAnimation::ThrowAssert(std::string(#a),__FILE__,__LINE__); #else #define OSGANIMATION_ASSERT(a) {if (!(a)) *((int*)0) = 0;} #endif #endif