/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //osgManipulator - Copyright (C) 2007 Fugro-Jason B.V. #ifndef OSGMANIPULATOR_ROTATECYLINDERDRAGGER #define OSGMANIPULATOR_ROTATECYLINDERDRAGGER 1 #include #include namespace osgManipulator { /** * Dragger for performing 3D rotation on a cylinder. */ class OSGMANIPULATOR_EXPORT RotateCylinderDragger : public Dragger { public: RotateCylinderDragger(); /** * Handle pick events on dragger and generate TranslateInLine commands. */ virtual bool handle(const PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us); /** Setup default geometry for dragger. */ void setupDefaultGeometry(); /** Set/Get color for dragger. */ inline void setColor(const osg::Vec4& color) { _color = color; setMaterialColor(_color,*this); } inline const osg::Vec4 getColor() const { return _color; } /** * Set/Get pick color for dragger. Pick color is color of the dragger * when picked. It gives a visual feedback to show that the dragger has * been picked. */ inline void setPickColor(const osg::Vec4& color) { _pickColor = color; } inline const osg::Vec4 getPickColor() const { return _pickColor; } protected: virtual ~RotateCylinderDragger(); osg::ref_ptr _projector; osg::Vec3 _prevWorldProjPt; bool _prevPtOnCylinder; osg::Matrix _startLocalToWorld, _startWorldToLocal; osg::Quat _prevRotation; osg::Vec4 _color; osg::Vec4 _pickColor; }; } #endif