/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This application is open source and may be redistributed and/or modified * freely and without restriction, both in commericial and non commericial applications, * as long as this copyright notice is maintained. * * This application is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include #include #include #include class KeyboardEventHandler : public osgGA::GUIEventHandler { public: KeyboardEventHandler(unsigned int& flag) : _flag(flag) {} virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&) { switch(ea.getEventType()) { case(osgGA::GUIEventAdapter::KEYDOWN): { if (ea.getKey()=='n') { _flag = 1; return true; } if (ea.getKey()=='p') { _flag = 2; return true; } break; } default: break; } return false; } virtual void accept(osgGA::GUIEventHandlerVisitor& v) { v.visit(*this); } private: unsigned int& _flag; }; int main( int argc, char **argv ) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); // set up the usage document, in case we need to print out how to use this program. arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" examples illustrates simplification of triangle meshes."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); arguments.getApplicationUsage()->addCommandLineOption("--ratio ","Specify the sample ratio","0.5]"); arguments.getApplicationUsage()->addCommandLineOption("--max-error ","Specify the maximum error","4.0"); float sampleRatio = 0.5f; float maxError = 4.0f; // construct the viewer. osgProducer::Viewer viewer(arguments); // set up the value with sensible default event handlers. viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); // get details on keyboard and mouse bindings used by the viewer. viewer.getUsage(*arguments.getApplicationUsage()); // read the sample ratio if one is supplied while (arguments.read("--ratio",sampleRatio)) {} while (arguments.read("--max-error",maxError)) {} // if user request help write it out to cout. if (arguments.read("-h") || arguments.read("--help")) { arguments.getApplicationUsage()->write(std::cout); return 1; } // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } if (arguments.argc()<=1) { arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); return 1; } osg::Timer_t start_tick = osg::Timer::instance()->tick(); // read the scene from the list of file specified commandline args. osg::ref_ptr loadedModel = osgDB::readNodeFiles(arguments); // if no model has been successfully loaded report failure. if (!loadedModel) { std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); } osg::Timer_t end_tick = osg::Timer::instance()->tick(); std::cout << "Time to load = "<delta_s(start_tick,end_tick)<accept(simplifier); unsigned int keyFlag = 0; viewer.getEventHandlerList().push_front(new KeyboardEventHandler(keyFlag)); // set the scene to render viewer.setSceneData(loadedModel.get()); // create the windows and run the threads. viewer.realize(); float multiplier = 0.99f; float minRatio = 0.001f; float ratio = sampleRatio; while( !viewer.done() ) { // wait for all cull and draw threads to complete. viewer.sync(); // update the scene by traversing it with the the update visitor which will // call all node update callbacks and animations. viewer.update(); // fire off the cull and draw traversals of the scene. viewer.frame(); if (keyFlag == 1 || keyFlag == 2) { if (keyFlag == 1) ratio *= multiplier; if (keyFlag == 2) ratio /= multiplier; if (ratio root = (osg::Node*)loadedModel->clone(osg::CopyOp::DEEP_COPY_ALL); root->accept(simplifier); std::cout<<"done"<