Transparancy - encapsulates the OpenGL transparancy state
Inheritance:
Public Methods
-
Transparency()
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META_StateAttribute(Transparency, TRANSPARENCY)
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virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
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virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
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inline void setFunction( const int source, const int destination )
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void setSource(const int source)
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inline const int getSource() const
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void setDestination(const int destination)
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inline const int getDestination() const
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virtual void apply(State& state) const
Public Members
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enum TransparencyMode
Protected Fields
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int _source_factor
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int _destination_factor
Protected Methods
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virtual ~Transparency()
Public Methods
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virtual Object* clone() const
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virtual bool isSameKindAs(const Object* obj) const
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virtual const char* className() const
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virtual const Type getType() const
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bool operator < (const StateAttribute& rhs) const
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bool operator == (const StateAttribute& rhs) const
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bool operator != (const StateAttribute& rhs) const
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virtual void compile(State&) const
Public Members
-
typedef GLenum GLMode
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typedef unsigned int GLModeValue
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typedef unsigned int OverrideValue
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enum Values
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typedef unsigned int Type
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enum Types
Inherited from Object:
Public Methods
-
inline Referenced& operator = (Referenced&)
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inline void ref() const
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inline void unref() const
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inline const int referenceCount() const
Protected Fields
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mutable int _refCount
Documentation
Transparancy - encapsulates the OpenGL transparancy state
- Transparency()
- META_StateAttribute(Transparency, TRANSPARENCY)
- virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
- virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
- enum TransparencyMode
- DST_ALPHA
- DST_COLOR
- ONE
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- SRC_ALPHA
- SRC_ALPHA_SATURATE
- SRC_COLOR
- ZERO
- inline void setFunction( const int source, const int destination )
- void setSource(const int source)
- inline const int getSource() const
- void setDestination(const int destination)
- inline const int getDestination() const
- virtual void apply(State& state) const
- virtual ~Transparency()
- int _source_factor
- int _destination_factor
- This class has no child classes.
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