//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield //Distributed under the terms of the GNU Library General Public License (LGPL) //as published by the Free Software Foundation. #ifndef OSG_LIGHTMODEL #define OSG_LIGHTMODEL 1 #include #include #include namespace osg { class SG_EXPORT LightModel : public StateAttribute { public : LightModel(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ LightModel(const LightModel& lw,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(lw,copyop), _ambient(lw._ambient), _colorControl(lw._colorControl), _localViewer(lw._localViewer), _twoSided(lw._twoSided) {} META_StateAttribute(LightModel, LIGHTMODEL); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Paramter macro's below. COMPARE_StateAttribute_Types(LightModel,sa) // compare each paramter in turn against the rhs. COMPARE_StateAttribute_Parameter(_ambient) COMPARE_StateAttribute_Parameter(_colorControl) COMPARE_StateAttribute_Parameter(_localViewer) COMPARE_StateAttribute_Parameter(_twoSided) return 0; // passed all the above comparison macro's, must be equal. } void setAmbientIntensity(const osg::Vec4& ambient) { _ambient = ambient; } const osg::Vec4& getAmbientIntensity() const { return _ambient; } enum ColorControl { SEPERATE_SPECULAR_COLOR, SINGLE_COLOR }; void setColorControl(const ColorControl cc) { _colorControl = cc; } inline const ColorControl getColorControl() const { return _colorControl; } void setLocalViewer(const bool localViewer) { _localViewer=localViewer; } inline const bool getLocalViewer() const { return _localViewer; } void setTwoSided(const bool twoSided) { _twoSided = twoSided; } inline const bool getTwoSided() const { return _twoSided; } virtual void apply(State& state) const; protected : virtual ~LightModel(); osg::Vec4 _ambient; ColorControl _colorControl; bool _localViewer; bool _twoSided; }; } #endif