/********************************************************************** * * FILE: PolygonOffset.cpp * * DESCRIPTION: Read/Write osg::PolygonOffset in binary format to disk. * * CREATED BY: Auto generated by iveGenerator * and later modified by Rune Schmidt Jensen. * * HISTORY: Created 27.3.2003 * * Copyright 2003 VR-C **********************************************************************/ #include "Exception.h" #include "PolygonOffset.h" #include "Object.h" using namespace ive; void PolygonOffset::write(DataOutputStream* out){ // Write CullFace's identification. out->writeInt(IVEPOLYGONOFFSET); // If the osg class is inherited by any other class we should also write this to file. osg::Object* obj = dynamic_cast(this); if(obj){ ((ive::Object*)(obj))->write(out); } else throw Exception("PolygonOffset::write(): Could not cast this osg::PolygonOffset to an osg::Object."); // Write PolygonOffset's properties. out->writeFloat(getFactor()); out->writeFloat(getUnits()); } void PolygonOffset::read(DataInputStream* in){ // Peek on PolygonOffset's identification. int id = in->peekInt(); if(id == IVEPOLYGONOFFSET){ // Read PolygonOffset's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Object* obj = dynamic_cast(this); if(obj){ ((ive::Object*)(obj))->read(in); } else throw Exception("PolygonOffset::read(): Could not cast this osg::PolygonOffset to an osg::Object."); // Read PolygonOffset's properties setFactor(in->readFloat()); setUnits(in->readFloat()); } else{ throw Exception("PolygonOffset::read(): Expected PolygonOffset identification."); } }