/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include "Exception.h" #include "ImageLayer.h" #include "Layer.h" #include #include using namespace ive; void ImageLayer::write(DataOutputStream* out) { // Write Layer's identification. out->writeInt(IVEIMAGELAYER); // If the osg class is inherited by any other class we should also write this to file. osgTerrain::Layer* layer = dynamic_cast(this); if (layer) ((ive::Layer*)(layer))->write(out); else throw Exception("ImageLayer::write(): Could not cast this osgLayer::ImageLayer to an osgTerrain::Layer."); IncludeImageMode imMode = out->getIncludeImageMode(getImage()); if (getFileName().empty() && imMode==IMAGE_REFERENCE_FILE) imMode = IMAGE_INCLUDE_DATA; out->writeChar(imMode); out->writeImage(imMode,getImage()); } void ImageLayer::read(DataInputStream* in) { // Peek on Layer's identification. int id = in->peekInt(); if (id != IVEIMAGELAYER) throw Exception("ImageLayer::read(): Expected ImageLayer identification."); // Read Layer's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osgTerrain::Layer* layer = dynamic_cast(this); if (layer) ((ive::Layer*)(layer))->read(in); else throw Exception("ImageLayer::read(): Could not cast this osgLayer::Layer to an osg::Group."); bool deferExternalLayerLoading = osgTerrain::TerrainTile::getTileLoadedCallback().valid() ? osgTerrain::TerrainTile::getTileLoadedCallback()->deferExternalLayerLoading() : false; // Should we read image data from stream IncludeImageMode includeImg = (IncludeImageMode)in->readChar(); if (includeImg==IMAGE_REFERENCE_FILE && deferExternalLayerLoading) { setFileName(in->readString()); } else { setImage(in->readImage(includeImg)); } }