-
#define
OSG_ALPHAFUNC
-
#define
OSG_ANIMATIONPATH
-
#define
OSG_BILLBOARD
-
#define
OSG_BOUNDINGBOX
-
#define
OSG_BOUNDINGSPHERE
-
#define
OSG_BOUNDSCHECKING
-
#define
OSG_CAMERA
-
#define
OSG_CLIPPINGVOLUME
-
#define
OSG_CLIPPLANE
-
#define
OSG_COLORMASK
-
#define
OSG_COLORMATRIX
-
#define
OSG_COPYOP
-
#define
OSG_CULLFACE
-
#define
OSG_DEPTH
-
#define
OSG_DisplaySettings
-
#define
OSG_DRAWABLE
-
#define
OSG_DRAWPIXELS
-
#define
OSG_EARTHSKY
-
#define
OSG_EXPORT
-
#define
SG_EXPORT(dllexport)
-
#define
SG_EXPORT(dllimport)
-
#define
SG_EXPORT
-
#define
NULL
-
#define
NULL((void *)
-
#define
OSG_FOG
-
#define
OSG_FRAMESTAMP
-
using
std::tm
-
#define
OSG_FRONTFACE
-
#define
OSG_GEODE
-
#define
OSG_GEOSET
-
#define
OSG_GL
-
#define
WIN32_LEAN_AND_MEAN
-
#define
GLUT_APIENTRY_DEFINED
-
#define
APIENTRY
-
#define
CALLBACK
-
#define
GLUT_WINGDIAPI_DEFINED
-
#define
WINGDIAPI(dllimport)
-
#define
_WCHAR_T_DEFINED
-
#define
OSG_GLEXTENSIONS
-
#define
OSG_GLU
-
#define
OSG_GROUP
-
#define
OSG_IMAGE
-
#define
OSG_IMPOSTOR
-
#define
OSG_ImpostorSprite
-
#define
OSG_LIGHT
-
#define
OSG_LIGHTMODEL
-
#define
OSG_LIGHTSOURCE
-
#define
OSG_LINESEGMENT
-
#define
OSG_LINESTIPPLE
-
#define
OSG_LineWidth
-
#define
OSG_LOD
-
#define
OSG_MATERIAL
-
#define
__OSG_MATH
-
ifndef acosf defineacosf(float)(float)(float)(float)(float)(float)(float)(float)
(float)(float)
-
#define
_H_MMGR
-
#define
__FUNCTION__
-
SG_EXPORT extern const unsigned int
m_alloc_unknown
-
SG_EXPORT extern const unsigned int
m_alloc_new
-
SG_EXPORT extern const unsigned int
m_alloc_new_array
-
SG_EXPORT extern const unsigned int
m_alloc_malloc
-
SG_EXPORT extern const unsigned int
m_alloc_calloc
-
SG_EXPORT extern const unsigned int
m_alloc_realloc
-
SG_EXPORT extern const unsigned int
m_alloc_delete
-
SG_EXPORT extern const unsigned int
m_alloc_delete_array
-
SG_EXPORT extern const unsigned int
m_alloc_free
-
SG_EXPORT extern void
m_setOwner(const char* file, const unsigned int line, const char* func)
-
SG_EXPORT extern bool&
m_breakOnRealloc(void* reportedAddress)
-
SG_EXPORT extern bool&
m_breakOnDealloc(void* reportedAddress)
-
SG_EXPORT extern void
m_breakOnAllocation(unsigned int count)
-
SG_EXPORT extern void*
m_allocator(const char* sourceFile, const unsigned int sourceLine, const char* sourceFunc, const unsigned int allocationType, const size_t reportedSize)
-
SG_EXPORT extern void*
m_reallocator(const char* sourceFile, const unsigned int sourceLine, const char* sourceFunc, const unsigned int reallocationType, const size_t reportedSize, void* reportedAddress)
-
SG_EXPORT extern void
m_deallocator(const char* sourceFile, const unsigned int sourceLine, const char* sourceFunc, const unsigned int deallocationType, const void* reportedAddress)
-
bool
m_validateAddress(const void* reportedAddress)
-
bool
m_validateAllocUnit(const sAllocUnit* allocUnit)
-
bool
m_validateAllAllocUnits()
-
SG_EXPORT extern unsigned int
m_calcUnused(const sAllocUnit* allocUnit)
-
SG_EXPORT extern unsigned int
m_calcAllUnused()
-
SG_EXPORT extern void
m_dumpAllocUnit(const sAllocUnit* allocUnit, const char* prefix = "")
-
SG_EXPORT extern void
m_dumpMemoryReport(const char* filename = "memreport.log", const bool overwrite = true)
-
SG_EXPORT extern sMStats
m_getMemoryStatistics()
-
define
osgNew(m_setOwner (__FILE__, __LINE__, __FUNCTION__), false)
-
#define
OSG_NODEVISITOR
-
#define
OSG_NOTIFY
-
#define
OSG_OBJECT
-
#define
OSG_PLANE
-
#define
OSG_POINT
-
#define
OSG_POLYGONMODE
-
#define
OSG_POLYGONOFFSET
-
#define
OSG_POSITIONATTITIDETRANSFORM
-
#define
OSG_PROJECTION
-
#define
OSG_QUAT
-
#define
OSG_REFERENCED
-
#define
OSG_REF_PTR
-
#define
OSG_SHADEMODEL
-
#define
OSG_STATE
-
#define
OSG_STATEATTRIBUTE
-
#define
OSG_STATESET
-
#define
OSGUTIL_STATISTICS
-
#define
OSG_STENCIL
-
#define
OSG_SWITCH
-
#define
OSG_TEXENV
-
#define
OSG_TEXGEN
-
#define
OSG_TEXMAT
-
#define
OSG_TEXTURE
-
#define
GL_TEXTURE_MAX_ANISOTROPY_EXT
-
#define
GL_COMPRESSED_ALPHA_ARB
-
#define
GL_COMPRESSED_LUMINANCE_ARB
-
#define
GL_COMPRESSED_LUMINANCE_ALPHA_ARB
-
#define
GL_COMPRESSED_INTENSITY_ARB
-
#define
GL_COMPRESSED_RGB_ARB
-
#define
GL_COMPRESSED_RGBA_ARB
-
#define
GL_TEXTURE_COMPRESSION_HINT_ARB
-
#define
GL_TEXTURE_IMAGE_SIZE_ARB
-
#define
GL_TEXTURE_COMPRESSED_ARB
-
#define
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
-
#define
GL_COMPRESSED_TEXTURE_FORMATS_ARB
-
#define
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
-
#define
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
-
#define
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
-
#define
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
-
#define
GL_MIRRORED_REPEAT_IBM
-
#define
GL_CLAMP_TO_EDGE
-
#define
GL_CLAMP_TO_BORDER_ARB
-
#define
GL_GENERATE_MIPMAP_SGIS
-
#define
GL_GENERATE_MIPMAP_HINT_SGIS
-
#define
GL_TEXTURE_3D
-
#define
OSG_TEXTURECUBEMAP
-
#define
GL_TEXTURE_CUBE_MAP
-
#define
OSG_TIMER
-
pragmaoptimize("", on)
(x)(".byte 0x0f, 0x31" : "=A" (x))
-
defineCLK
(x)(".byte 0x0f, 0x31" : "=A" (x))
-
#define
OSG_TRANSFORM
-
#define
OSG_TRANSPARENCY
-
#define
OSG_TYPES
-
#define
OSG_VEC2
-
#define
OSG_VEC3
-
#define
OSG_VEC4
-
#define
OSG_VERSION
-
#define
OSG_VIEWPORT
Alphabetic index Hierarchy of classes
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