/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osg; ClipControl::ClipControl(Origin origin, DepthMode depthMode): _origin(origin), _depthMode(depthMode) { } ClipControl::ClipControl(const ClipControl& clipControl, const CopyOp& copyop): StateAttribute(clipControl, copyop), _origin(clipControl._origin), _depthMode(clipControl._depthMode) { } ClipControl::~ClipControl() { } void ClipControl::apply(State& state) const { const GLExtensions* extensions = state.get(); if (!extensions->isClipControlSupported) return; extensions->glClipControl((GLenum)_origin, (GLenum)_depthMode); }